Condensed tips for beginners?

Oh we all have it, it's actually already very late in the game.

He has the techs and resource to build tanks, fighters and bombers, yet he hadn't build any until I DOW'ed him.
 
I'm not sure if it's just me, or if the search function on here is just trying on the nerves. I have been looking for a good article/post on Whipping and can't seem to find anything in this forum or the Strategy Article Sub-forum.

Anybody have a link to the Whipping Guide secret stash? Or give me some guidance on how to stop being a dumba$$ with this damn search function. Thanks
 
I'm not sure if it's just me, or if the search function on here is just trying on the nerves. I have been looking for a good article/post on Whipping and can't seem to find anything in this forum or the Strategy Article Sub-forum.

Anybody have a link to the Whipping Guide secret stash? Or give me some guidance on how to stop being a dumba$$ with this damn search function. Thanks
Browsing the War Academy is often just as useful as searching the site.

Here are a couple of articles on whipping from the WA:

http://www.civfanatics.com/civ4/strategy/hammer_overflow.php

http://www.civfanatics.com/civ4/strategy/whip.php
 
Many thanks Sisiutil. For whatever reason I wasn't looking in the WA, though I do browse over there pretty regular. The general search in each of the forums doesn't seem to user friendly, whereas I have often done a specific search in the bigger monster threads and been quite successful. Fortunately most of the posters here are incredibly helpful for those of us that are just not tech savvy.
 
Quick question about vassal states:

Can an AI that is a vassal win via culture, diplomacy, or space? Obviously the other victory conditions are not possible for a vassal.
 
Quick question about vassal states:

Can an AI that is a vassal win via culture, diplomacy, or space? Obviously the other victory conditions are not possible for a vassal.
Culture and space are both possible, though space is rather unlikely for a vassal. Diplomacy would be impossible, though, as the vassal has to vote for its master in all elections. In fact, I don't think a vassal can even be a candidate, though I could be wrong about that.
 
I would like some tips for where to place my cities, i have screen shots here and i was thinking that i will make The Hague my GP farm.
 

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Culture and space are both possible, though space is rather unlikely for a vassal. Diplomacy would be impossible, though, as the vassal has to vote for its master in all elections. In fact, I don't think a vassal can even be a candidate, though I could be wrong about that.

On deity level I have lost space race to my 1-city vassal Ghandi. I would estimate your chance of losing a space race to a vassal as "significant" if the difficulty level is high enough and you have a lot of turns left for your own victory. (I was going for a Time victory, and had to avoid conquest/dominiation limits... learned my lesson, NEVER take a vassal in that situation... you always want the option to be able to declare war again if you need to).

A vassal can win a Diplomatic victory. A vassal is only obligated to vote for the master who is eligable for candidacy if the vassal itself is uneligible to be a candidate. Gift them the UN city and they become eligible (or maybe they build the UN themselves). They then will vote for themself, not you.

And yes, I have lost games this way, too. :lol:

Gifting the UN city is a nice way to change your opponent in any election, and sometimes its better to give up 3 votes from your vassal (gifting him the UN he now votes for himself) than lose 200 votes from a big civ who would vote for you but happens to like the #2pop civ just a little bit more. Of course, this only works if you are the #1 pop civ and remain eligible even without having the UN.
 
is anyone gona reply...?

what are your goals?
what do you want your next city to do?
I would settle rice +floodplains next but I have a weakness for financial cottages...

edit :
I opened the save.
You have several unhappy cities because of lack of defensive units.
This is bad.

You didn't explore a lot, and frankly you didn't play the map. This is a watery map, and you the great lightouse is still available.
I would try to get it and settle all my cities on the coast.

edit 2 :
and you have a weakened warrior defending a city vs a lone barb.
If you can't bring troops in time you can whip an emergency warrior there.
 
thx and my goal is either to destroy gilgamesh and capture his capital + holy city or weaken gilgamesh, and after that stay at peace with the rest of the world, and to win via space race.

also i need more financial cities.
 
Is this game here still winnable?
So, I decided to play my first Prince game and rolled Ragnar of the Vikings, and ended up in semi-isolation with Isabella (well, later Suleiman appeared a border east of our continent, but that was... later). So, I had no copper, but I did have Iron, and Izzy didn't have any metals or horses, so I went into WHEOORN mode and built Swords. A two-pronged attack managed to take Barcelona and Madrid (main stack) and Seville (secondary, smaller but better promoted stack, I have to thank the barbs for that). Later some reinforcements also went after the newly founded terrible city of Salamanca (Björgvin might be terrible as well, but at least it serves its purpose: grabbing Silver) and razed it. So, while my severely injured main stack healed up in Madrid, my other stack approached Toledo in the Southeast, and what did they find? An axe. So Izzy did have metals by now. Thankfully my CR3 Sword still got 90-ish% against that axe, and Toledo fell. So, I brought my troops from Madrid down to the south (I had soon located another pink border to the east, so it was obvious her metal was over there), and only left a few to deal with Cordoba. But that was a mistake. She managed to get both a sufficient defense up in there and launch a counterattack on Madrid. So, I took out Santiagio (and for some reason did NOT raze it, another big mistake), meanwhile my whipped axe at Madrid fell to a Combat 1 Sword (curse you RNG gods), and I thought was forced to take peace, since my main stack was far away. So, I got her last city Murcia and got my forces in position to redeclare in 10 turns and take her last city, Cordoba. But then, I noticed my science slider was at 10% while losing >30gpt. Ouch. So, while I somehow managed to get around a strike by doing things like working lighthouseless fin coast and build up a sufficient worker force, I am now in a horrible tech situation. And to add to that, Izzy's 3 cities (one was founded pretty much exactly after the war and 2 turns later, Christianity was founded in it, the other is extremely close to Madrid) are heavily culture pressuring Barcelona, Madrid and even Björgvin.
So, IF it is possible, how am I going to make the best of my situation? Tech-wise, I'm thinking I will finish COL, spam Courthouses and then pursue stuff Suleiman ignored, like Aesthetics while I slowly settle the spots I haven't settled yet and maybe get a worker or two more. And Izzy? She has, judging by Valencia, some heavy defenses in her cities, and I'm not sure if she is getting metal in a trade from Suleiman (he is pleased with her despite having a different religion, she is cautious) or if her Axes and Swords are just leftovers from the war. Anyway, I can't afford using my land and production advantage to take her out, I haven't even been able to afford spawnbusting the south for a long time. If I wait till I get Catapults, she might get Longbows. If I wait for too long, she will first flip Madrid, Barcelona and Björgvin, and then severely hamper Uppsala (damned Oracle), Seville and Toledo with the culture she still has in the former two. So what can I do about her, without ruining my tech once again?

Long story short: I ruined my economy with a war, barely avoided strike, did get Currency somehow and can research again now, but things still suck so what am I going to do?
Spoiler :

81728205.jpg
 

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@Choeimok,
Its more than just winnable, with the amount of land you now have all you need to do is get out of that hole and its basically won.
  • Stop building Settlers.
  • Build Wealth in lots of cities to raise the slider, run some specialists to get your first Great Person.... and remember for ever more how important these things are!
  • Cull unneeded military. Several cities have Warriors garrisoned they don't need and a few Warriors are spawnbusting spots that are spawnbusted by something else.
  • You should be able to get CoL down to 2 turns, and once it comes in chop or whip Courthouses into every city with 6 GPT or more maintenance.
  • Send a fishing boat through Ottoman terrirtory asap to try to find more trade partners.
Also look to tighten your worker management, right now a lot are doing things that can be delayed. Theres no need cottaging around future city sites, or cottaging tiles your cities won't be able to use till they grow some, instead improve the couple of unimproved resources (Cows, Stone) and get them workiong on chopping trees to build economic infrastructure.
Once recovery begins to set in you'll quickly become a juggernaut.

I attached a save of changes I would make that turn, others would follow on the next turn such as running 2 scientists in Barcelona.
 

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Thanks, that advice sounds good to me, especially the building wealth in hammer cities part, except... should I really delete my military? Wouldn't that mean Izzy might get the idea to get her cities back by other means than culture?

Also, as for the specialists, I almost ALWAYS forget about hiring some. Unless I'm PHI or get a really obvious GP Farm location of course. Is there some way to remind oneself of getting some specialists?
 
Thanks, that advice sounds good to me, especially the building wealth in hammer cities part, except... should I really delete my military? Wouldn't that mean Izzy might get the idea to get her cities back by other means than culture?

Also, as for the specialists, I almost ALWAYS forget about hiring some. Unless I'm PHI or get a really obvious GP Farm location of course. Is there some way to remind oneself of getting some specialists?
On the culture, without specific settings turned on its impossible for someone to reclaim cities lost in war, so thats not a threat at all.
* I think BUG or a similar mod also has a reminder feature, but I wouldn't have a clue how to use it as i've never tried.

The main troops to get rid of are those doing nothing, so the couple Warriors sitting in cities with a few excess :), and the ones fogbusting already fogbusted territory. If you feel comfortable with the military situation and don't intend to take Izzy out soon you can trim your force near here, but its something very minor compared to the other things.

For Great People, try to get at least 1 before 1AD, the big yellow bar (or empty bar!) on the BUG mod should help you notice :p. Once you can manage that consistantly and learn to make good use of the GPs you get, Monarch difficulty won't be far away.

I played just 10 turns to 1000AD and the recovery is in full swing.
Spoiler :
Didn't really disband many troops after.

Met another AI, built many Courthouses, Libraries and a couple of Markets, got a Great Scientist and used it on a Golden Age for spectacular effect and i'm hitting techs the AIs don't have. Traded a few rsources to AIs for GPT and am starting to settle new cities again.

General plan is to get Printing Press and Liberalism to boost cottages, then Banking and Democracy for some mass rushbuy warfare :ar15:
 

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okay, so i don't know why but my economy isn't doing too well...or maybe it is. I have read Sistutil's guide. Apparently Gilgamesh is way more advanced then me but I have more cities and more land so I don't know why, he has much more score then me. Here is a save and screenshots.
 

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Culture and space are both possible, though space is rather unlikely for a vassal. Diplomacy would be impossible, though, as the vassal has to vote for its master in all elections. In fact, I don't think a vassal can even be a candidate, though I could be wrong about that.

On deity level I have lost space race to my 1-city vassal Ghandi. I would estimate your chance of losing a space race to a vassal as "significant" if the difficulty level is high enough and you have a lot of turns left for your own victory. (I was going for a Time victory, and had to avoid conquest/dominiation limits... learned my lesson, NEVER take a vassal in that situation... you always want the option to be able to declare war again if you need to).

A vassal can win a Diplomatic victory. A vassal is only obligated to vote for the master who is eligable for candidacy if the vassal itself is uneligible to be a candidate. Gift them the UN city and they become eligible (or maybe they build the UN themselves). They then will vote for themself, not you.

And yes, I have lost games this way, too. :lol:

Gifting the UN city is a nice way to change your opponent in any election, and sometimes its better to give up 3 votes from your vassal (gifting him the UN he now votes for himself) than lose 200 votes from a big civ who would vote for you but happens to like the #2pop civ just a little bit more. Of course, this only works if you are the #1 pop civ and remain eligible even without having the UN.

Thank you both for the clarification. In my current game with Darius, I was at a situation where I needed to decide whether to capitulate an AI that was severely weakened after my war with them. I got an advice in that thread that if an AI was too weak and too small, it is pointless to capitulate them.

So I guess there is always the proper time and not-so-proper time to make a vassal out of the AI. I've always followed my own guideline at around 25% of my land and population as the guiding point when considering making a vassal out of AI. But it is nice to know that vassals can still win.

Has anyone been successful at being able to declare war on your vassal by demanding all of the vassal's resources?
 
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