How can you tell if an enemy city holds a World Wonder?
You could look in the adviser to see
How can you tell if an enemy city holds a World Wonder?
NEVER EVER neglect the power of War Elephants. Especially when they rampage through your lands when your Copper and Iron mines have been pillaged....
Demands will give you a 10 turn peace treaty with said civ. So if you are going to attack someone, you can ask or demand from the civs (10 gold) that you fear will come to their aid and have them off your back for 10 turns..
Is this an exploit or not?
Hey everyone, I just discovered this amazing game... it's so detailed !! Which seems to be the key problem, because there is just so much to learn.
I play on the chieftan difficulty and everything is pretty chilled. I usually build my cities without any fear of invasion, my civ score is usually considerablly higher than the others and I can just bully everyone into giving me gold.
After a while I'll build up an army with a few siege weapons thrown in and just zerg the whole countryside destroying everyone in my path. Seems pretty mundane and easy, I want to step up and try a harder game, but before progressing, I'm trying to get a firm understanding of the key principles of civ4. Each game I play, I find myself discovering more and more about the game.
However, the one concept I can't get my head around is city specialisation... I've read the various guides on it located in the 'Civ4 War Academy'... but when it comes to putting it into practice, i never know when and what to do.
When is the best time to spec a city???
I've been focusing all my cities on growth with the intention to later spec them. Reasoning is that all cities, no matter what spec, need population!
In the end, all the cities just end up the same overcrowded places without any particular specs.
In the early game, you can't really specialize; your production, building options, and population are both limited, and your few cities need to generalize. Specialization, as you sense, comes later.However, the one concept I can't get my head around is city specialisation... I've read the various guides on it located in the 'Civ4 War Academy'... but when it comes to putting it into practice, i never know when and what to do.
When is the best time to spec a city???
I've been focusing all my cities on growth with the intention to later spec them. Reasoning is that all cities, no matter what spec, need population!
In the end, all the cities just end up the same overcrowded places without any particular specs.
Absolutely not. It's more about gaining a mid-game advantage. In most of my games, by the late game (if I get that far) I've pretty much won. I just have to go through the paces and try to do it as quickly as possible. This is almost always because my specialized cities starting taking off right around the mid-game.So city speccing is more about end game sustainability????
Now, I understand that one of the benefits of city spec, is that you lower overall maintenance costs by not building unnecessary buildings in each city.
But!! What i have experienced is that I always end up building the same buildings to accomodate the cities growth or the requirement of wonders. ie: oxford university requires 6 universities, so in order to get that wonder I end up building libraries and universities in every town. Same with the globe theatre etc etc.
The forge is beneficial in every town since it increases production, same with the markets, aqueducts... all so confusing.
buildings do not increase maintenance, so this false
why wouldn't you build all the buildings??
Thanks juju, I think I understand this process a lot more now. However, since buildings don't increase maintenance costs ( btw what does increase maintenance ), why wouldn't you build all the buildings?? Is it good to train troops from no military cities, right now most of my production comes from the city i attatched my general to. I've made a few units from non military cities and they usually just get chewed up in their non upgraded state.