Condensed tips for beginners?

I'm also new to the game and have struggled as I think I am not agressive enough. Which generally seems to lead to them building cities way closer than I'd like.

If I'm going a cultural/miltary route, could I just research religions as my source of income rather than bothering with the science and economy techs? I think my unrefined research techniques are also hurting me.
 
First off, welcome to the forums, Jarlaxle13 :cheers: [party] :dance:


About your economy: You shouldn't see religion as your source of income and major part in teching. Usually it is either cottages or (scientist) specialists. Religion is inefficient and can be very slowing down your early developement (which is the most important part in the game). Try to play a game without founding a religion and use a cottage economy (which is imo easier to apply first). There are lots of articles about it in the War Academy or the Strategy Articles subforum. Good luck :thumbsup:
 
Jarlaxle13 don't try and found a religion, it is a waste of beakers and turns. Spam cottages for your economy. Learn to micromanage, and never ever automate workers until you feel you have about won and want to focus on winning more. Oh and if you do make it so they leave old improvements. Don't try and build every wonder. And last but not least, always have a strong army even if you aren't planing on declaring on anyone.
 
Yeah, I started out playing CivRev and it's quite a difference. I'm slowly getting on that learning curve though.
 
Hi some newbie questions regarding DoW.

1: Why does I always get Dow'd?:mad:
2: How does the power point calculate as I always seem to be the lowest?:crazyeye:
3: I read somewhere that you should have atleast average amount of troops but it seems like that the more I produce the mroe the AI produce and I can never keep up, how come you think?:confused:
4: How much affect does Diplo, techlead and culture have?:king:

I always try to play peaceful early games for a tech lead midgame and go on war first then when cities are well developed and economy stable and prospering with CS and GP full throtle. Play BTS Prince level (Recent move) on large terra maps on normal speed usually Financial, prefered Elizabeth Fin-Phi with the Redcote for midgame wars but I often die or loose my investment before I get there!

Thanxs for any help you could give, some tips to try in my next game to try to avoid future DoW - Cheers, B
 
@ FamilyB

1: Why does I always get Dow'd?
Poor relations with other civs combined with low power most likely, build more units and don't refuse all AI demands.
Most leaders won't declare at pleased, the rest won't declare at friendly. (well only Cathy can and then only by bribes)
Shared religion helps a lot, and having no religion at all is almost always better than being the sole Taoist in a Buddhist world.

2: How does the power point calculate as I always seem to be the lowest?

Theres an article on how the demographics screens work (including power) here


3: I read somewhere that you should have atleast average amount of troops but it seems like that the more I produce the mroe the AI produce and I can never keep up, how come you think?

You probably need to have more dedicated military cities, although improving your diplo is a much more effective method. The reason for an average military is simply to defend yourself if you do get attacked, its not going to reduce the liklihood of a DOW.

4: How much affect does Diplo, techlead and culture have?

Culture? The only effect this can have is worsening diplomacy if your cultural borders are pushing at an AIs borders.

Tech Lead, it's never gonna do anything to prevent DOWs on its own. You have to leverage it by building more advanced units and stuff. Some techs and do increase your power rating, but its usually not noticable at all.

Diplomacy, this IS extremely important, at the higher levels its the only way to avoid DOWs and survive at all.
 
1.
There are two main reasons: Too weak power-wise and poor diplo. Poor diplo is usually created early with religions. Adopt the AIs religion ALWAYS.

2.
How it's created is explained in the link. The reason you are lowest will be because you don't build enought units. Also, newer units add more to the power rating than older units.

3.
If you build more units the AI builds more to avoid falling back but that effect isn't that big. Usually it's just that you have too few units.

4.
Diplo is the most important factor, no point denying that. Keep the AIs at least at pleased. Some AIs never declare on their own if they're pleased. Others need Friendly but that isn't always possible. Avoid being anyone's worst enemy at all cost.

I don't think techs have any effect only techleads gives you better units -> more power which makes the AI produce more units if planning to go to war with you.

"Culture" itself doesn't have much of an influence. The borders thing mentionned in the above post is, that there is a # for every leader. If you have a certain amount of tiles with culture influence of you and said civ you start getting -ves. Otherwise culture has no influence that I know of (besides probabely DOWs based on trying to stop you from a cultural victory).
Wonders on the other hand seem to have an influence; the more you build the juicier (and likelier) target you become.
 
@ GhpStage & Mystyfly

Thank you very much
So, Diplo + Production city for troops and more of certain buildings - walls of course, obvious one would think!!! :blush:

Go figure I actually have to read up more ;)
Again , thanx - Copied it down so not to loose track.
B
 
Reading more is a great idea.

I wouldn't build walls but in border cities as they don't do much to your power - make sure you have rax in most cities though... They give +2 :) under nationalism and even science cities will probabely be drafted. Especially early where military units cost lots of upkeep and the power rating is low barracks are great.
 
Hey guys ready for a really stupid question?

Well I am kinda new to CIV, mucked around before on the older versions when I was younger but dont think I was playing them right. Like I am fully lost, these condensed tips are helping but I think I need a full rundown of the game. A walkthrough really... Where can I find a quality one?

Like I have no idea about resources and like my citizens were unhappy it was too crowded etc, and I had no idea what to do... Jeez so hard... Thanks any help appretiated!

Cheers,
ReeNah
 
2.
How it's created is explained in the link. The reason you are lowest will be because you don't build enought units. Also, newer units add more to the power rating than older units.

Buildings and techs add to your military power rating also, i.e. Archery and barracks but there are many more.
 
Like I have no idea about resources and like my citizens were unhappy it was too crowded etc, and I had no idea what to do... Jeez so hard... Thanks any help appretiated!

Cheers,
ReeNah

What worked for me: reading Civfanatics for a few weeks while messing around in the game. You have to do both, though. Just read any topic that sounds interesting. The game threads (Lonely Hearts Club, Succession, etc) have excellent descriptions and screenshots.

I'm by no means an expert in Civ IV yet, but I finally understand WTH is going on (most of the time).
 
I see Richpowers... Damn man I didnt know it would be so complicated... All this cottage and farm etc business. I just put workers on automated is that bad?

Thanks,
ReeNah
 
Hey guys ready for a really stupid question?

Well I am kinda new to CIV, mucked around before on the older versions when I was younger but dont think I was playing them right. Like I am fully lost, these condensed tips are helping but I think I need a full rundown of the game. A walkthrough really... Where can I find a quality one?

Like I have no idea about resources and like my citizens were unhappy it was too crowded etc, and I had no idea what to do... Jeez so hard... Thanks any help appretiated!

Cheers,
ReeNah

I see Richpowers... Damn man I didnt know it would be so complicated... All this cottage and farm etc business. I just put workers on automated is that bad?

Thanks,
ReeNah
For rundowns of the game, check this site's War Academy. I (and many others) especially recommend Sulla's Walkthrough and (ahem) my own Beginners' Guide (link in my sig).

To deal with your two mentioned difficulties in extreme brevity:

  1. Too crowded = unhappy. Obtain more happiness-inducing resources, build more happiness-increasing buildings, change to happiness-enhancing civics.
  2. Automated workers = bad. Too many farms, not enough cottages. Read up first, then direct them yourself.
 
Another newb question: How do I draft units or whip production? I can see the draft button on my UI but it's never lit up for me to use.
 
Switch on Slavery (needs Bronze Working) or Nationhood (needs Nationalism) to unlock the whip button and the draft one (those are civics, available in the civic screen, pressing F2 or F3, can't remember). Slavery will give you 30 hammers per population (normal speed), draft a unit per pop (up to infantries at least). I let you check out the relevant (and excellent!) articles about that in the War Academy, you will find all the details you ever need :)

Cheers
 
Does anyone have any guidelines for going for a normal Diplomacy Victory?

In my current game (on Noble), there are 8 civs counting my own. I have nearly 20% of the population from an earlier war against Stalin (he has only one city on a single one tile island right now); grabbed all of his cities. I am friendly with 2 of the civs, and 2 others are pleased with me (one of those civs is a vassal of one of my friendlies). 4 of the civs hate me, one being Stalin (only has a single size 8 city). What are my chances for getting a diplo victory? How many civs need to be at friendly? Should I wipe out Stalin and another civ before going for it?
 
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