porkdiesel
Chieftain
- Joined
- Oct 30, 2005
- Messages
- 44
After running into the infinite loop at the "Waiting for other civs..." message, I went reading through here. One poster mentioned going into the world builder and deleting civs, then going back into game mode and hitting next turn until it lets you pass the turn.
Easiest way I found to do this was enable show Friendly/Enemy Moves in options, write down what civs I saw move, reload the save, then delete the other civs two at a time (just delete all their cities in the world builder).
I tracked down the cause to a lone city called Aryan (spelling?) that was owned by Roosevelt who was created as a colony by Pacal II (Maya). I think the city may have been barbarian at first. The city was almost on the top edge of the map, next to the ice, and was right next to stone or marble with a quarry, and was on the coast. Deleting that city enabled my game to continue. If anything above sounds familiar in your infinite loop, post it!
I will post the file later, or send me a message with your email if you are interested.
This infinite loop is NOT related to war time. They are at war, but via diplomacy i can make them make peace, and the infinite loop still occured during his turn.
I didn't feel too bad about magically smiting down the city when Roosevelt broke free and then got whupped by 4 other AI's at once. HA!
Easiest way I found to do this was enable show Friendly/Enemy Moves in options, write down what civs I saw move, reload the save, then delete the other civs two at a time (just delete all their cities in the world builder).
I tracked down the cause to a lone city called Aryan (spelling?) that was owned by Roosevelt who was created as a colony by Pacal II (Maya). I think the city may have been barbarian at first. The city was almost on the top edge of the map, next to the ice, and was right next to stone or marble with a quarry, and was on the coast. Deleting that city enabled my game to continue. If anything above sounds familiar in your infinite loop, post it!
I will post the file later, or send me a message with your email if you are interested.
This infinite loop is NOT related to war time. They are at war, but via diplomacy i can make them make peace, and the infinite loop still occured during his turn.
I didn't feel too bad about magically smiting down the city when Roosevelt broke free and then got whupped by 4 other AI's at once. HA!