Nice job
@SillyGoat. The challenge on this map is the commerce, and settling gold spot makes this the strongest save from that perspective. Already having writing finished is impressive. While it's a good bet that Willem's going to get writing soon anyhow, Shaka is less likely, and you need two OB partners to maximize trade routes. Great job settling in such a way to get instant trade routes on the river. Many needed to detour to myst as at least one city needed a border pop, but you found a good configuration to avoid this. I think Konya is a good city, but premature, since you skipped hunting and don't have an immediate use for marble. Skipping archery is risky to me with the worker steal on dog boy, but then again SB might be 100% chance to peace out before conflict on IMM, idr.
I personally don't think a construction war is really called for here. With all this space and an IMP leader we don't need the additional burden of a large army. I'd just keep settling aggressively as you've gotten over the writing hump, while keeping a force of axes near Shaka in case he daggers. There's still room for a couple border cities and a few backfilled cities. There's also the issue of targets. Willem's a good tech trade buddy. Shaka's kinda far away, and war with him might give you trade route issues.. SB would work from a TR perspective, but of course he's PRO + dogs. Also, with marble + PHI, we really want to be on top of the GLIB race.
How to utilize PHI is a good question. Our capital isn't worthy of an early academy but the gold spot might be. Bulbing math has some benefit besides a construction rush. It's still good trade bait and gives stronger chops into marble wonders.