Corporations in FFH2 Ice/Shadow?

OctopusOverload

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Apr 27, 2007
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Will there be a version of corporations in future FFH2 releases? The corp-system seems useful for Medieval 2: Total War style guilds or something more FFH'ish like traveling mercenary groups, lesser doomsday cults, maybe even Dragon cults. If modding allows, FFH-style corporations granting unique units/buildings/Mana would be nice!

What do you think about it?
 
Yeah, I think Kael and crew can think up some use for it. If not, I bet this community will. :)
 
The thought has struck us:D
 
Guilds could be almost a direct translation of the Corp mechanic.

I've always wanted magic to have more of a day to day effect on the FFH game.

Maybe a Guild of Mages, turns mana into Hammers?
 
I hoped to see more of the minor religions included in later releases of FFH, but I think the mod would suffer if there were more than 5-7 religions; perhaps minor religions could be implemented with the corporation mechanic?
 
besides AV, FoL, OO, RoK, Order, CoD.. what were the other planed religions?
 
I don't think that there are anymore planned, but Lugus and a Esus religion are being considered. A Mulcarn/Auric Ulvin religion might make it into Ice.
 
I really see guilds as a corporations (except for merchants guild, mages guld... you can have tanners guild (turns sheep,deer... into happy) etc. but even if not incorporated like this I bet team will find a good useoft it
 
All the angels have a religion in the FfH cannon (even the one represented by Cassiel), but implementing them all would probably add complication without increasing fun.
 
My favorite way of implementing minor religions would be replacing pagan temples with civ specific ones- orcs would get temple of Bhall instead of pagan temple, which would give extra xp, calabim temple of (angel of body?) etc.
 
I'd like to see the Hallowers or something like that, who turn life mana into lessening the armageddon counter. Maybe 1 mana= -.5 armaggedon. A evil group could do the opposite with entropy mana. It would make intresting gameplay, trying to eliminate the enemy corporation. Perhaps there would be a unit that removed all corporations from a city, the Tax Collector? I was slightly dissapointed there were no corporations in AoI.
 
I don't think that there are anymore planned, but Lugus and a Esus religion are being considered. A Mulcarn/Auric Ulvin religion might make it into Ice.

I hope so. I want to see that blizzard effect again :)
 
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