as a mostly ce player and with 90-95% of the wins by domination, corps. no doubt if I can(a GE is ify no matter how hard you try).
Since I war alot, happiness will always be an issue; since I play ce, the main hapiness tool(the culture slider) actually costs, and it costs alot. So I tend to avoid very big cities except for some powerhouse like a globe/oxford city or some very old cities which had enough time to develop infrastructure. That means, even with US, my commerce cities will be very hammer poor and with not so many tiles to use; moreso, I can't fully use sp, since it'd mean erasing some towns in order to make room for the watermills/workshops. Plus I like spamming and using every bit of land, so again, the city won't have many tiles.
A correct expansion and good warmongering should net you around 18 base hammers for mining inc. and around 15 beakers for your std. ethanol(which is also founded by a gs, an easier to get gp, which is also conveniantly placed at plastics which I favour for the dam). That means that in the last phase of the game I can have every city produce military units, and that at a decent pace, while keeping the better research rate than any ai even if I'd have to put slider at 0. I prefer ethanol over sushi because, again, I hate big cities; more and smaller I find more conveniant overall. Plus, if I didn't finish by that time, I want to have tanks rolling, not get medicine. Also, a commerce city can be rather poor on infrastructure due to it's low production capacity(especially those you captured in your 1st wars, which are relatively new additions and to which you just wrecked the infrastructure when you conquered them).
But all that works as long as you have time to use the corporation enough.
In most of the games I end up in sp, simply because by the time the 2nd corporation would arrive(with only 1 corp., sp is vastly better then corps) the game would already be finished.