corporations vs. state property

What's better?


  • Total voters
    76

qwertz

Prince
Joined
Sep 25, 2007
Messages
469
Location
Switzerland
Corporations & state property... two very powerful late-game aspects, which can give you a serious boost for both the SS and the final military push. Unfortunately they cancel each other out, so you have to choose. They both have their pros and cons, but which one do you prefer and why? :cowboy:
 
to be honest i have never used state property...and I never thought why!xaxa

I would really like some comparisons.
 
Very much game dependent. We alreadey the benefits of each and the few drawbacks of each.

But here is what generally makes me decide

1) Which comes first. Did I tech Communism before Railroad. Am I delaying Corporation becaue of the Great Lighthouse?

2) Do I have a spare GP ready. I look for a GE and GM as I lokk to get two corps, not 1.

3) How large is the empire. If it is massive and I plan to keep growing, I will stick with SP.

4) How long will it take to get the GP and what are my chances?

5) Does the AI have one of the Corps already because they are going to be spamming that to me even if I found my own.

6) Am I missing oil or Aluminum?

I have no preference for one over the other.
 
Depends heavily on the map. More colonial empires = Better reason for SP. Big landmass with lots of resources for the corps = Better reasons for corps.

I prefer SP though, but only because spreading the corps is tedious. Besides, only in MP is the game not decided by the time they come around (for me at least).
 
Generally, STATE PROPERTY

It's monstrous for production. But ofcourse, if you're a peacemonger, go ahead and use coorps.

Only victory I can think of as easier without SP might be Cultural, but much of the work should be done by the time you reach SP/Coorps
 
I like both, but I'm kind of lazy so I often prefer SP because it is less time-consuming to use. I also like the distance maintenance reduction. If I'm certain I can nab both sushi and mining inc (which is usually the wild card--the GE) then I might go for the corps, but I get annoyed having to spread them all. SP you just have to click a button for it to take effect (assuming you have developed your land accordingly)
 
Generally both corps and SP get stronger the more you war-monger and claim territory.

SP makes all that land affordable and you can build alot of useful watermills/workshops on new land. That 10% boost to production is nice getting the infrastructure back up.

Corps improve with war-mongering because you are capturing those reuqired resources, the gold you get from captured cities pays for the executives, and the culture corps allow very fast border popping without having to adjust the culture slider.

Both SP and corps cna be leveraged to get massive hammers for spaceship parts, and help in teching towards them.

Culture seams to be favored by corps however more for a late cultural win. If panning for a culture win early enough, the corps will not matter that much.
 
What I actually tried in a recent game was kicking into Free Market, then sticking Sid Sushi's and Mining Inc into my top production cities. I managed to get about the same level of production, due to the extra food heading towards Engineer specialists.
 
I don't know which one is generally better, and of course it depends on game. But I think I have founded a corporation only 1 or 2 times, and I don't know why - maybe it's too much hassle for me. So, because I don't use corps at all I prefer SP.. And the bigger empire you have the better it gets. And size matters in this game, the bigger the better. So the bigger, the better, the State Property.
 
Completely depends on victory type. If it's domination or conquest, SP. If it's culture or space, corps. Diplo can go either way depending on whether I'm spamming more cities or focusing on growing the ones I have.
 
Depens on the map type and how the game goes, as has already been explained. But if I had to make a decision before the game starts what I'm going to use, I'd always pick the corporations. More flexibility, more fun.
 
If I'm going for a peaceful victory, space race or cultural, always corporations. I won't expand much, if any, through warfare so I definitely need to make each individual city i have as big as I can.

If I'm going for a domination victory, state property, no question. The maintenance reduction is HUGE with a big empire, it can easily let you bring your science slider up a full 10%. River cities with tons of watermills become powerhouses. Tons of production, tons of food, and even decent commerce with eletricity.
 
If I understand corps, then their maintenace fees are dependent on the number of resources you have that are used by this corp. The larger your empire is the more resources you will have, meaning with large empire you corp maintenance fees will likelly be very large, even with headquarters in wallstreet city, financially you may end up paying more for maintenance. Large empire also means large distance maintenance fees, so yeah for domination type victories it's state property for me. If it is a small empire of maybe like 10 cities or so then corps are good, if you have a GP that is, to found one.
 
People say that corps are better for peace, but I have found them to be good for warfare as well. Nothing gets a newly captured city going faster than sushi + mining inc. I still prefer state property, because I'm lazy and find spamming execs takes forever, but I think it is untrue to say that corps are not good for domination victories.
 
as a mostly ce player and with 90-95% of the wins by domination, corps. no doubt if I can(a GE is ify no matter how hard you try).

Since I war alot, happiness will always be an issue; since I play ce, the main hapiness tool(the culture slider) actually costs, and it costs alot. So I tend to avoid very big cities except for some powerhouse like a globe/oxford city or some very old cities which had enough time to develop infrastructure. That means, even with US, my commerce cities will be very hammer poor and with not so many tiles to use; moreso, I can't fully use sp, since it'd mean erasing some towns in order to make room for the watermills/workshops. Plus I like spamming and using every bit of land, so again, the city won't have many tiles.

A correct expansion and good warmongering should net you around 18 base hammers for mining inc. and around 15 beakers for your std. ethanol(which is also founded by a gs, an easier to get gp, which is also conveniantly placed at plastics which I favour for the dam). That means that in the last phase of the game I can have every city produce military units, and that at a decent pace, while keeping the better research rate than any ai even if I'd have to put slider at 0. I prefer ethanol over sushi because, again, I hate big cities; more and smaller I find more conveniant overall. Plus, if I didn't finish by that time, I want to have tanks rolling, not get medicine. Also, a commerce city can be rather poor on infrastructure due to it's low production capacity(especially those you captured in your 1st wars, which are relatively new additions and to which you just wrecked the infrastructure when you conquered them).

But all that works as long as you have time to use the corporation enough.

In most of the games I end up in sp, simply because by the time the 2nd corporation would arrive(with only 1 corp., sp is vastly better then corps) the game would already be finished.
 
My game usually is nearly over when I reach the Corp tech I want - usually Medicine hasn't that high priority on my research path and Sushi is the only one I'd use.
And by the time the corp finally has spread... Nah I definitely prefer SP
 
I have come to think that SP is for SE-center type of play style and more suitable for domination/conquest victory whilst corp is for CE-center play style more suitalbe for space/diplo victory. what do u think?
 
I was mainly thinking about domination/conquest and SS victories, as culture/diplomacy ones are a special-case anyway. I also wouldn't give either an edge for a certain victory type, as more land gives you more distance maintenance, but also more resources for your corporations and smaller cities are generally more affected by corporations than the larger ones.
I am often very unsure which route to take as they both can be very powerful if used correctly, but it seams that the voting here is also quite equalized.
 
I think for Dom SP is way better as it keeps your research alive. You can spend your money on units (upgrades/Buy via US) you would have to spend on maintenance otherwise. Productionwise SP wins for me as well, but I didn't calculate anything there. However I prefer the SE for my warmongerer games which goes hand in hand with SP. With a CE, using SP effeciently is difficult I guess..
 
I have found if you are expanding via military while running corps the maintenance from those additional resources are easily overcome by

1) The extra food allows you to run more merchants and gaining GPs. Also gain beakers if running representation which you should be running with corps anyway.
2) Chances are you are going to capture some shrined holy cities.
3) Spreading the corps to conquered cities (AFTER you make sure there is a courthouse there) will make a profit in the HQ city providing you are running FM and have Wallstreet there.

I like Corps and SP, but I really disagree that one favors a certain victory type.
 
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