Corruption unbalanced through Time

Idylwyld

Chieftain
Joined
Mar 7, 2005
Messages
88
One of the things that has always bothered me is that corruption rates, throughout the scale of game history, is mostly static. Except for changing governments and building police stations/courthouses and the FP, which could be seen as improvements over time, corruption remains mostly the same. It's like communications technology never improves in the Civ world. In RL advances like writing, printing, the telegraph, the telephone, and now the internet have, over time, given tools to cultures interested in reducing corruption. As communication has gotten more efficient corruption has become more difficult where people chose to fight corruption (some societies just don't care or are too locked in to traditional graft systems). Why isn't there a telegraph or telephone technology with a corresponding imp/wond (Telephone Exchange/"Ma Bell") to reflect this important segment of technology? Does anybody else have any ideas about this?
 
Well IMHO the corruption system in civ is far from realistic

As you point out it does not decrease with technology. There is a solution to that though as you can just create more corruption reducing improvements that become available throughout time.

Another thing is how governments reduce corruption. In civ democracies is the least corrupt and despotism is the most corrupt. In fact, despotisms didn't have so much corruption because people mostly think about survival under such circumstances. What makes despotism inefficient in RL is the production capability. Even though corruption is low the production is far too low to make up for it.

Then there is the final thing that distance still matters in modern age. During the gold rushes in california, there definately were more corruption in the east than in the west where the government had a solid hold. In modern times however, distance does not affect corruption. There are other factors that affect corruption in our time. This could be solved by offering modern versions of all governmets that have communal corruption, but this would ruin gameplay and balance too much.

my 0.02 :)
 
There is plenty of corruption in modern day society. Look at how the Internet has allowed for an increase in the ability of scam artists to reach people. Even spam is a form of corruption because it costs business money, time, and resources to fight it and provide solutions. Maybe the model should change a bit as time goes on, but the overall comercial and production based effect should be nearly the same.
 
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