It seems like it is relatively expensive to found a religion and I wanted to get some opinions on this. Do people make founding a religion a priority in their games with any great frequency?
It seems like there is one hard and one soft benefit to founding a religion (versus obtaining a religion from a rival) -
1. Hard Benefit - Once you build a shrine, and broadly spread it, you can generate significant shrine income.
2. Soft Benefit - By founding an early religion, you will have more predictability around having an early religion at all. Meaning without founding one of the early 3 religions, you may well have to wait sometime before a religion naturally spreads into your lands.
The problem I see with #1 is that it take a LOT of beakers/hammers/GPPs required to achieve this. Typically you have to-
1. Beeline down the religious tech tree. Especially if you don't start with Mysticism. Opportunity Cost: Beakers
2. Spam missionaries to spread to your cities and surrounding civs. Opportunity Cost: Hammers
3. Prioritize an early Prophet. Potentially this means building Stonehenge when you wouldn't otherwise do so. Opportunity Cost: GPPs and Hammers (maybe)
As for #2, this really only seems important if happiness is a major issue. If I have no luxuries nearby I might consider running down the religious tech tree.
So...am I missing something? Am I not valueing this part of the game correctly? For background, I'm a Monarch player about to move up to the next level. So I realize I'm no expert.
It seems like there is one hard and one soft benefit to founding a religion (versus obtaining a religion from a rival) -
1. Hard Benefit - Once you build a shrine, and broadly spread it, you can generate significant shrine income.
2. Soft Benefit - By founding an early religion, you will have more predictability around having an early religion at all. Meaning without founding one of the early 3 religions, you may well have to wait sometime before a religion naturally spreads into your lands.
The problem I see with #1 is that it take a LOT of beakers/hammers/GPPs required to achieve this. Typically you have to-
1. Beeline down the religious tech tree. Especially if you don't start with Mysticism. Opportunity Cost: Beakers
2. Spam missionaries to spread to your cities and surrounding civs. Opportunity Cost: Hammers
3. Prioritize an early Prophet. Potentially this means building Stonehenge when you wouldn't otherwise do so. Opportunity Cost: GPPs and Hammers (maybe)
As for #2, this really only seems important if happiness is a major issue. If I have no luxuries nearby I might consider running down the religious tech tree.
So...am I missing something? Am I not valueing this part of the game correctly? For background, I'm a Monarch player about to move up to the next level. So I realize I'm no expert.
