Markus5
Code Monkey
COTM 11 Open
4000bc And Away We Go! Move settler SE. Worker to cow. Pottery.
3800bc Warrior complete. Build curragh.
3650bc Fresh water
3000bc See a border. Popup: Indians, Mongols, Japanese, Celts, Carthage, Dutch, Vikings.
2800bc Learned CB from a goody hut. See the choke point to build cities.
2630bc Another border.
2590bc Contact Carthage. Not much to trade. They have Masonry, we have CB.
2270bc Contact Netherlands. We have nothing to trade. I see another border.
2150bc Contact Vikings. Trade CB for WC +10g. Trace CB to Carthage for Masonry + 10g. The extra gold will allow 100% research. Nick of time.
1990bc Contact Celts. We have nothing to trade.
1870bc Contact Japan. Trade Writing for Iron Working and Wheel. I see iron.
1725bc Contact Mongols. No trades. Haven't seen the Indians yet. Seoul is a 4/3 settler/archer factory.
1700bc India.
1625bc India has nothing we want.
1100bc Finished Philo. No slingshot. I think the Mongols got it. I knew I should have skipped CB and hoped to trade for it.
1050bc Dutch demand rebuffed. They declare war. Long march for them.
1000bc Crappy start.
Stats.
Score 142. 7th.
Culture 268. 1st.
8 cities.
6 workers.
7 warriors.
6 archers.
2 curraghs.
670bc Settled war with Dutch. Celts demand gold, get none, declare war.
A few turns later, the Mongols declare war.
When the Celts march in with 6 swords, I make peace and loose a city.
90bc (or so) I make peace with the Mongols. Trading peace + Monotheism (free tech) for peace + Feudalism.
4000bc And Away We Go! Move settler SE. Worker to cow. Pottery.
3800bc Warrior complete. Build curragh.
3650bc Fresh water
3000bc See a border. Popup: Indians, Mongols, Japanese, Celts, Carthage, Dutch, Vikings.
2800bc Learned CB from a goody hut. See the choke point to build cities.
2630bc Another border.
2590bc Contact Carthage. Not much to trade. They have Masonry, we have CB.
2270bc Contact Netherlands. We have nothing to trade. I see another border.
2150bc Contact Vikings. Trade CB for WC +10g. Trace CB to Carthage for Masonry + 10g. The extra gold will allow 100% research. Nick of time.
1990bc Contact Celts. We have nothing to trade.
1870bc Contact Japan. Trade Writing for Iron Working and Wheel. I see iron.
1725bc Contact Mongols. No trades. Haven't seen the Indians yet. Seoul is a 4/3 settler/archer factory.
1700bc India.
1625bc India has nothing we want.
1100bc Finished Philo. No slingshot. I think the Mongols got it. I knew I should have skipped CB and hoped to trade for it.
1050bc Dutch demand rebuffed. They declare war. Long march for them.
1000bc Crappy start.
Stats.
Score 142. 7th.
Culture 268. 1st.
8 cities.
6 workers.
7 warriors.
6 archers.
2 curraghs.
670bc Settled war with Dutch. Celts demand gold, get none, declare war.
A few turns later, the Mongols declare war.
When the Celts march in with 6 swords, I make peace and loose a city.
90bc (or so) I make peace with the Mongols. Trading peace + Monotheism (free tech) for peace + Feudalism.