Let me start by stating that this map is a Nightmare
Not sure what my initial goal is:
3950 BC: Moved Settler North and skipped the worker turn.
Contact with India: Pottery+10 Gold off India for Bronze working.
With all the discussion about the hut, I find it amusing that Inda popped it right away.
Evil evil man.
3600 BC: Finally founded Seoul. Right by the 4 fish to the south. Fish are in the marsh? Start Writing at maximum.
3200 BC: Since the worker had little to do I scouted around a bit but found nothing. Started clearing marshland.3100 BC: First warrior built
2550 BC: Have reached size 4 in Seoul. Have decided on a warrior rush vs Ghandi so I am working 2 mountains, 2 fish to get a warrior every 2 turns.
2510 BC: Declare on Ghandi. Take a worker that was working on the gold mountain. Start a road back to Seoul.
2470 BC: A spearman is defending Delhi, I forify on the mountain and will attack with about 8 warriors.
2430 BC: Marsh cleared. I wish I hadn't scouted but started clearing the marsh earlier now.
2070 BC: An indian warrior finally attacks my warrior fortified on the mountain and dies horribly.
1990 BC: Peace with Ghandi to get Ceremonial. Get the wheel for writing and immediatly redeclare war. Start on warrior code.
1750 BC: 8 Warriors take out India. Delhi starts on Curragh A Settler in Delhi Yields 2 workers which is nice.
1650 BC: Warrior code complete. (Initially with the intentions of getting archers to take out India.) Start on Map making
1350 BC: Curragh takes out Barbarian Galley.
1325 BC: Curragh takes out 3 Barbarian Galleys. Thank goodness its Warlord!
1275 BC: Elite Curragh continues its rampage taking out another Barb Galley
1250 BC: And Another.
1175 BC: Galley discovers we are completly locked in. Wonderful.
1125 BC: Finished Map making, start Literature.
1000 BC:
- 2 Towns
- 7 Warriors
- 1 Settler
- Bronze, Alphabet, Pottery, Wheel, Warrior Code, Ceremonial Burial, Writing, Map making.
950 BC: Maya (whoever they are) Completes the Pyramids.
875 BC: Take 25 gold from a barb Camp just in the inner Ring. Was about to found a city on the spot but 1 square NW will have a fish in Range with cultural expansion. So move and wait a turn.
850 BC: Founded PyongYang. Start on a harbour.
825 BC: Finish Literature, start on Iron working.
750 BC: Take Barb camp to the West. Athens completes Collosus.
670 BC: Complete Iron working, Start philosophy.
610 BC: Founded Wonson on the outter part of the "Ring" allowing access to the outside world.
Looks like a future Palace jump may be in order. Wonson starts Galley for contacts.
570 BC: Moving a warrior to the farthest Western mountain yeilds contact with Inca. Sweet.
Get philosophy for just 16 gold since I was only a turn away. Inca are WAY out ahead unfortunately. Inca are already a Monarchy.
510 BC: Complete Masonry. Maya completes Oracle. Start on Mathematics.
410 BC: Complete Mathematics. Start Mysticism.
390 BC: Seoul finishes Settler and now is building up mass archers to prepare for an Incan attack.
310 BC: Celts complete TOA, Dutch complete Mausoleum
350 BC: Founded Pusan to the West. Start Library to get the 3 fish in sight after cultural expansion.
330 BC: Finished Mysticism, start code of laws.
290 BC: Sumeria Completes Hanging Gardens.
210 BC: Code of Laws. Inca doesn't have Republic so start on that. (17 turns though :-/ )
170 BC: Maya Finished Statue of Zeus.
110 BC: Greece Finshes Great Wall.
30 BC: Maya Finishes Great Library.
10 BC: Inca Finishes Great Lighthouse. Galley finally pops out, outside the Ring. Time to go exploring. With 2 archers that is. Galley heads North.
50 AD: Galley is being pursued by 3 Barb Galleys, I run away as I can't afford to lose it without settling somewhere outside.
110 AD: Rush another Galley in Wonson to transport settler outside. Amazingly Get Republic before Inca. Am not able to trade to Tech Parity but am able to get Currency and Construction for Republic + 32 Gold.
130 AD: Didn't need to worry about those Barb Galleys. My galley took out 5 of them.
150 AD: Revolt to Republic. 4 Turns of Anarchy.
170 AD: Inca start Sun Tzu's 8-o.
190 AD: My Wandering Archers Contact Sumeria. BOY are they backwards.
I have: Philosophy, Code of Laws, Literature, Map making, currecny and construction ahead of them. Strangely though, they have horseback and Poly ahead of me.
I Trade Philosophy and Code of laws for Horseback and Polytheism.
Also trade Republic for Monarchy.
Entering the
Middle Ages. I draw Engineering as my free tech. Inca won't trade Feudalism for engineering though.
Afterthoughts. A Palace jump won't be used as the Incan land is absolutly aweful.
7Losses' Challenge to the world: If anyone out there can get a sub 1000 AD Conquest Victory I will personally shake your hand. (Yes, I will travel to your country.)