Alk3Crimson
Chieftain
- Joined
- Mar 12, 2012
- Messages
- 90
On history - accuracy isn't an issue. Civ5 seems to model the grand sweep of history while opening the door to new outcomes. Issues with Civ4 religion was it was tied to tech research and it ignored the polytheistic traditions that existed for thousands of years before the more familiar religions came into being.
In civ4 all religions can be founded in the same game. Not to mention they all offer the same benefit.
It's nice that that they're trying something difficult and introducing 'faith' currency for religion. This will reduce crowding while maintaining scarcity by limiting how easily 'faith' is earned. Ed Beach recently commented how costs of Great Prophets scale up exponentially during the renaissance as religion fades. That's a neat way to incentivize change. No more late game prophet spamming to add extra happiness. lol.
This isn't quite true. It's been said that the game has been balanced so only 5 or so religions in a given game can be founded, so if you slack on Faith you won't be able to found one yourself.