Creating religions from the start of scenario

ImaRRgam

Chieftain
Joined
Jul 20, 2018
Messages
4
Location
Poland
Hello!
I have my custom map scenario with starting cities on it already and I wanted to add religion to them. Simply, when I start scenario I want that there will be 3 religions founded already, specify which cities subject to them and also I want to block a possibility of founding new religons by all players (also AI). Is there already any template or full mod to do that?
If something is not clearly explained, I'll do my best to explain it better :)
 
All of what you're looking to do should be possible. See the Conquest of the New World Deluxe and Into the Renaissance Scenarios for reference.
 
Thanks for your response MariusMagnus,
I have already checked that two and took technologies tree from them to create my own, but really can't find the thing responsible for religion management. I found only .xml file, where all religions that aren't used, are deleted. Any idea? Maybe I missed something?
 
The file you want is a lua file called TurnsRemaining.lua (an instance of this file exists for each scenario). In each file there is a function called SetupReligions that does exactly that.
 
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