Crime Rate Seems Broken

I'm actually finding Crime much more manageable now than before, whether because of changes you made or because I've gotten better at dealing with it, but in my current game I haven't needed to build any units specifically for Crime fighting, just build as many Crime-reducing buildings as I can, plus buildings that increase Happiness. I do still experience some Crime, but haven't seen a city become so crime-ridden as to be essentially useless for dozens of turns, which used to happen/
 
Top Bottom