Cheers Turner. Don't rush though, I won't be home for another 5 or 6 hours anyway.
Not sure what you mean by "Civ had focus".Dianthus said:Can I just verify, what EMan reported isn't really a bug. He pressed J when Civ had focus. Is that what you're talking about?


. CRpMapStat *should* handle you doing that while on any view. It trys to press the Escape key until the window pops up saying "Are you sure you want to quit", then presses no, then presses the h key then the arrow keys to scroll the map. I'm not sure which of those key presses would actually end up moving a unit. Any ideas?Turner_727 said:I'm not sure of EMan's experiences, but pressing the 'J' key while MapStat has focus causes the current unit to 'goto' someplace. I have seen it do the esc until 'Are you sure...' but it does pop by pretty quickly.
It does sometimes really quit the game for me.Dianthus said:@OvrEagR, does pressing 'J' in CRpMapStat cause your units to move? It's expected for the "Are you sure you want to quit" box to appear and disappear (probably real quick). What's not expect is for your units to move around.
"£$%(*"&£$%grs said:It does sometimes really quit the game for me.
. I'll take a look and see if there is some way I can make this more robust.
Let me know if you find anything that works - I'll have a play with spy++ and see if I can find any messages. Subclassing scares me, and I get GPFs more often than not, but it would be the elegant solution if it could be made to work. Do you think it would actually be possible to do it just using postmessage / sendmessage without subclassing?Dianthus said:@ainwood: Thanks for that mate![]()