Well, thanks for the suggestion EMan. I've actually been finding that feature pretty useful while MMing in the QSC period. I haven't missed a single change from forest to grass (yetEMan said:Of course, I'm particularly pleased AND pleasantly surprised to see the "Increase in City Size" Tab (viz. Happiness)
This is very important for Milk Runs OR even just for optimizing food production when you want to, say, cash-rush a settler/worker.
