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CRpSuite : Playing aids and game analysis utils 2.11.0

Cheers Turner. Don't rush though, I won't be home for another 5 or 6 hours anyway.
 
Dianthus said:
Can I just verify, what EMan reported isn't really a bug. He pressed J when Civ had focus. Is that what you're talking about?
Not sure what you mean by "Civ had focus". :)

To recap a scenario where the problem occurs:

1. Both Civ & CRpMapstat are running and you are in the Civ window.
2. You end a turn and CRpMapstat pops up with the Happiness tab flashing.....highlighting multiple cities with an increase in population.
3. You highlight the first city on the list and press "j".
4. Civ window comes up with the city in the center of the Map Screen.
5. You go to the City Screen and put the laborers where you want them.
6. You alt-tab back to CRpMapstat and highlight the next city on the list
7. Press "j"......THIS is the point where the problem occurs!
8. Civ windows pops up and a unit moves!? (NOT where you want it to go!)

Since I know how to "get around" this problem (viz. EXIT the City Screen BEFORE alt-tabbing to CRpMapstat), I haven't studied on it too much! ;)
 
@Eman, thanks for clarifying that. I thought you were saying that Civ was the foreground (or focussed) application when you pressed 'J' :blush:. CRpMapStat *should* handle you doing that while on any view. It trys to press the Escape key until the window pops up saying "Are you sure you want to quit", then presses no, then presses the h key then the arrow keys to scroll the map. I'm not sure which of those key presses would actually end up moving a unit. Any ideas?
 
I'm not sure of EMan's experiences, but pressing the 'J' key while MapStat has focus causes the current unit to 'goto' someplace. I have seen it do the esc until 'Are you sure...' but it does pop by pretty quickly.
 
@Turner, does this only happen when Civ is currently on the City View? Does it happen every time?

I'm also wondering if this is a speed issue as it's working OK on my machine. What spec PC are you using?
 
Turner_727 said:
I'm not sure of EMan's experiences, but pressing the 'J' key while MapStat has focus causes the current unit to 'goto' someplace. I have seen it do the esc until 'Are you sure...' but it does pop by pretty quickly.

This happens to me too. However, it went by so fast that I barely had time to see what it was. It doesn't seem to cause any problems. I thought it might just be a Civ 3 Complete issue that was more an annoyance than anything else. Sorry I didn't mention that before!

For me, it happens when Civ is in the regular world view, the turn ends and the Happiness Tab pops up flashing and I select to jump to that city.
 
@OvrEagR, does pressing 'J' in CRpMapStat cause your units to move? It's expected for the "Are you sure you want to quit" box to appear and disappear (probably real quick). What's not expect is for your units to move around.
 
Dianthus said:
@OvrEagR, does pressing 'J' in CRpMapStat cause your units to move? It's expected for the "Are you sure you want to quit" box to appear and disappear (probably real quick). What's not expect is for your units to move around.
It does sometimes really quit the game for me.
 
grs said:
It does sometimes really quit the game for me.
"£$%(*"&£$%

OK, thanks for reporting that grs. Looks like "Jump to city" is a bit too dangerous to use at the moment :(. I'll take a look and see if there is some way I can make this more robust.
 
I've been jumping to cities from the happiness screen by highlighting the citiy and using the mouse (right click I think) and have not had any problems.
 
I just recently tried the jump to city feature and having that box popup scared the heck out of me and i quickly hit the enter key and it disappeared before i could read it. I then worried what the heck i had done to the game.

Reading this just now made realize what had happened. That doesn't seem the best way to deal with this but i have no suggestion as to what would be.
 
@Eman/Turner_727/OvrEagR: When this unit movement problem happens, do you know if the numlock was on or off at the point you pressed J in CRpMapStat? CRpMapStat tries to turn it on if it was off and set it back when it finishes. If it failed to do this though it will move units rather than the map when it presses the arrow keys.

@grs: I'm having trouble seeing how CRpMapStat could have pressed "Yes". When you press Esc to reach the "Do you really want to quit?" is "No" highlighted by default? Does pressing enter cause the game to continue or to quit?

@ainwood: Thanks for that mate :)

@watorrey: I can understand that message popping up being scarey. It is intended behaviour though (as suggested by SirPleb, no less!). I have no way of knowing what is currently visible in Civ, so I try to press Esc enough times that the "Do you really want to Quit?" box pops up and I can continue from a known state from there. Of course, if you know any other way of doing this then let me know! I suppose I could warn the user the 1st time they use this feature though, might prevent a few heart-attacks...
 
Dianthus said:
@ainwood: Thanks for that mate :)
Let me know if you find anything that works - I'll have a play with spy++ and see if I can find any messages. Subclassing scares me, and I get GPFs more often than not, but it would be the elegant solution if it could be made to work. Do you think it would actually be possible to do it just using postmessage / sendmessage without subclassing?
 
@ainwood, I was being sarcastic as I thought you were joking! (Sounded much too complicated to be feasible to me). If you do see any messages though that would be great (not being sarcastic this time). Much better than just sending keypresses (not being sarcastic this time either!).
 
Only 2 alternatives i can see from a user POV.
a) provide a message that in game popups will occur, once the player expects it, have the option to turn off the warning.
b) do the jumping to city in the background so the user doesn't see the popups but i don't even know if that can be done.
 
The units are NOT moving on my game. I am sorry for the confusion. I meant only that I was getting the box popping up real quick also. It worried me at first, but I figured it was a minor issue and I could live with it.

Again, I apologize for not clarifying that in the previous post.
 
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