meldor
Deity
450 AD (Pre-turn)
Forbidden Palace in 4 turns, Sun Tzu's in 37 with growth in 4. They will riot when they grow unless at least one more MP gets there. Also we have two groups of works clearing jungle when there is a hill within range that will give 3 shields when mined and best we can get out of grassland is 2. In particular we have 4 workers with 24 turns left to clear jungle who can mine that hill in 3 with one for a move, which will be perfect for the upcoming citizen to work. Cancel siad workers efforts. Looks like there is a spear coming to be upgraded that will serve well as an MP after he is upgraded. Or looking at the trade screen we can trade wines and 60 gold for silks. We make it so.
(I) Osaka finishes its marketplace and starts an aqueduct. Baulder's Gate completes a worker and starts another.
460 AD (1)
Pull workers on top of the hill, next turn they start mining. FP in 3 ST in 36.
(I) Kagoshima finishes a temple and starts a worker.
470 AD (2)
Worker movements and shifting pikes. FP in 2, ST in 35.
(I) KenderTown finishes a granary and starts a market.
480 AD (3)
Worker movements and shifting pikes. FP in 1, ST in 34.
(I) Lee's Gambit finishes the FP and starts a marketplace.
490 AD (4)
Worker movements. Growth drops ST to 30 turns, mine finishes in 1, I missed by one as I was counting the half finished turn. Rush temple in Akira.
(I) Aztecs ask us to move our galley, seems the advisor says he betrayed the Americans. Cathy's Grave finishes a temple and starts a barracks. Akira completes the temple and starts a library.
500 AD (5)
Move citizen to new mine on hill, ST drops from 29 turns to 25.
(I) Daggerfall finishes a granary and starts a marketplace. Satsuma finishes a temple and starts a marketplace. Kagoshima produced a worker and starts a granary.
510 AD (6)
Worker movement. ST in 24.
(I) Tokyo finishes its marketplace and starts an aqueduct. Ranma 1/2 completes a temple and starts a worker.
520 AD (7)
The workers near Kyoto that were left to clear jungle uncover shielded grass and start mining it. ST in 23.
(I) Little Tokyo finishes its market and starts a pike.
530 AD (8)
Trade Ghandi ivory for Theology, WM and 11g. No one else has a port or road connection. Science set to engineering. ST in 22.
(I) Osaka finishes its aqueduct and starts working on a Samurai. Nara finishes a temple and starts a courthouse 50+ corruption.
540 AD (9)
Worker movements and swap pike for spear at Lee's Gambit. Spear moving back for upgrade. Buy Engineering for 180g and start working on invention. ST in 21
(I) Not a thing.
550 AD (10)
Workers near Kyoto finish mining the shielded grass, switch one of the citizens over to it Sun Tzu's in 17 turns.
Save Game 550 AD
Forbidden Palace in 4 turns, Sun Tzu's in 37 with growth in 4. They will riot when they grow unless at least one more MP gets there. Also we have two groups of works clearing jungle when there is a hill within range that will give 3 shields when mined and best we can get out of grassland is 2. In particular we have 4 workers with 24 turns left to clear jungle who can mine that hill in 3 with one for a move, which will be perfect for the upcoming citizen to work. Cancel siad workers efforts. Looks like there is a spear coming to be upgraded that will serve well as an MP after he is upgraded. Or looking at the trade screen we can trade wines and 60 gold for silks. We make it so.
(I) Osaka finishes its marketplace and starts an aqueduct. Baulder's Gate completes a worker and starts another.
460 AD (1)
Pull workers on top of the hill, next turn they start mining. FP in 3 ST in 36.
(I) Kagoshima finishes a temple and starts a worker.
470 AD (2)
Worker movements and shifting pikes. FP in 2, ST in 35.
(I) KenderTown finishes a granary and starts a market.
480 AD (3)
Worker movements and shifting pikes. FP in 1, ST in 34.
(I) Lee's Gambit finishes the FP and starts a marketplace.
490 AD (4)
Worker movements. Growth drops ST to 30 turns, mine finishes in 1, I missed by one as I was counting the half finished turn. Rush temple in Akira.
(I) Aztecs ask us to move our galley, seems the advisor says he betrayed the Americans. Cathy's Grave finishes a temple and starts a barracks. Akira completes the temple and starts a library.
500 AD (5)
Move citizen to new mine on hill, ST drops from 29 turns to 25.
(I) Daggerfall finishes a granary and starts a marketplace. Satsuma finishes a temple and starts a marketplace. Kagoshima produced a worker and starts a granary.
510 AD (6)
Worker movement. ST in 24.
(I) Tokyo finishes its marketplace and starts an aqueduct. Ranma 1/2 completes a temple and starts a worker.
520 AD (7)
The workers near Kyoto that were left to clear jungle uncover shielded grass and start mining it. ST in 23.
(I) Little Tokyo finishes its market and starts a pike.
530 AD (8)
Trade Ghandi ivory for Theology, WM and 11g. No one else has a port or road connection. Science set to engineering. ST in 22.
(I) Osaka finishes its aqueduct and starts working on a Samurai. Nara finishes a temple and starts a courthouse 50+ corruption.
540 AD (9)
Worker movements and swap pike for spear at Lee's Gambit. Spear moving back for upgrade. Buy Engineering for 180g and start working on invention. ST in 21
(I) Not a thing.
550 AD (10)
Workers near Kyoto finish mining the shielded grass, switch one of the citizens over to it Sun Tzu's in 17 turns.
Save Game 550 AD