Quibblesome
Warlord
- Joined
- Nov 8, 2009
- Messages
- 231
So we're finally banning Inca from HOF? Sweet.
So we're finally banning Inca from HOF? Sweet.
Is there a particular reason for this division in attitudes between HOF and GOTM?
I assume this also suggests we can rewrite the HOF board with cultionage victories!
The HOF is all about how to create the ultimate game, under given parameters, using the best possible start Mapfinder can generate.Is there a particular reason for this division in attitudes between HOF and GOTM?
I understand your notion, but it's a fantasy. Get it? YOu can repeat it till your face turns blue but it doesn't change reality.Rule violations must be detectable.
That's why we have admins. But forum rules? What does that have to do with the price of beans in Boston? Just because someone gets annoyed with another poster and loses his cool doesn't mean he's a cheater. Non sequitor.The CFC membership isn't quite the scrupulously rule following group that LowtherCastle has suggested. A significant number of CFC members get temporarily banned from posting to the forums for forum rules violations. Would xOTM rules be any more sacred to such CFC members? I rather doubt it.
I haven't said a thing that isn't already known, both by admins and the forum at large.I do not believe the HoF staff would very pleased by a CFC member saying he could violate any of their rules without detection. If true, its not the sort of thing that should commmunicated in a world viewable forum.
At the risk of beating a dead horse, I need to make myself clear.You guys are each partially correct.
Honour is important. I very much doubt that either competition would be workable if it were not for the vast majority of players being honest and coming here wanting to participate in a fair game.
On the other hand it is important to be able to enforce rules. The HOF mod has quite few security features in it to assist both us and the HOF team to detect breaches of rules. We regularly disqualify entries from GOTM games where we detect replaying - so there is certainly more than just the honour system at work.
4. I'm happy with both the HOF mods and the honor system. STW, for reasons I cannot fathom, persists in advocating against the honor system.
Guess I've been hanging around my wife too much. You totally lost me.I think it is quite clear that STW thinks the honour system doesn't work and cannot be made to work. Your "no-one can detect me cheating" post kind of confirms his/her thinking.
If you start with that premise, then his/her conclusions are perfectly logical.
Context, my man. Context. STW wants things his way or no way. The "exploits" that we've been talking about over the last couple of months could in no way be used "accidentally." As I pointed out to Neil above, this is about the group making agreements and whether the enforcement of the rules can be automated so admins can easily and effortlessly detect their violation. A lot of people don't like the exploits because it lessens their enjoyment of the game. They would rather not use them under an honor system than worry about enforcement, as STW does.I don't get a feeling that STW advocates against the honor system, whatever that means.
Almost every breaking of rules, no matter if HoF, gotm or something else, would happen by either accident or not being aware.
From what i read, STW just wants all this to be clearly set.
Security mods mostly make sure that they are detected so people can be reminded to not use/be careful with this and that..so overall it's mostly here to protect players, not fair rankings.
For me it's almost laughable to imagine that somebody would want to seriously cheat in games like Civ where you can neither win any prize money, nor would the rotw ever care what happens in Civ4. No no, such people certainly use other games..
You guys are each partially correct.
Honour is important. I very much doubt that either competition would be workable if it were not for the vast majority of players being honest and coming here wanting to participate in a fair game.
On the other hand it is important to be able to enforce rules. The HOF mod has quite few security features in it to assist both us and the HOF team to detect breaches of rules. We regularly disqualify entries from GOTM games where we detect replaying - so there is certainly more than just the honour system at work.
Trivially easy to falsify this unproven assertion. Simplest counter-example: Using the GOTO command to determine whether Astro is needed for conquest or not. Case in point: SG13. PD did not go for Astro and won Conquest easily with galleys.It really makes no competitive difference whether or not there is a ban on using the GOTO command on unrevealed plots to detect plot height.
There are many players in GOTM/SGOTM who have explicitly voiced their sentiment that using this command spoils their inherent joy of playing CIV. This puts them in a quandary because not using it can guarantee no chance of victory against those who use it, as easily demonstrated above, despite unproven assertions to the contrary. So here's the quandary. Play a voluntary, fun competition and:The fact that the violations of this ban are absolutely not detectable make the rule itself totally superfluous (and quite silly to say the least).
To see the point in establishing such rules, one simply needs to understand that "fair" has different definitions. "Fair" can be defined as allowing people to compete without having to compromise their principles of how CIV was meant to be played, that is, without cheating. Under this definition of "fair," gaining contour knowledge without defogging flat, contourless fogged tiles is cheating.I no see no point in establishing rules that can not be enforced
Simple. Thanks for asking.^^
Not sure how this relates to CtE.![]()
STW spent several posts in an SGOTM thread arguing against two teams deciding to have an agreement that they weren't going to use a certain "exploit." I have no idea why, but this agreement seemed to unsettle STW no end. Perhaps because he was on a third team that didn't want to enter into the agreement and this made him feel like it might sully his team's potential victory. In any case, it really was none of his business because he wasn't on either of the two teams. Yet, he decided to make it his business. Go figure, as they say.
I understand your notion, but it's a fantasy. Get it? YOu can repeat it till your face turns blue but it doesn't change reality.
The principle that only rules that can be enforced should be made is a principle based on a false premise, namely that rules can be 100% enforced, therefore such a principle is not practical.
Trivially easy to falsify this unproven assertion. Simplest counter-example: Using the GOTO command to determine whether Astro is needed for conquest or not. Case in point: SG13. PD did not go for Astro and won Conquest easily with galleys.
Play a voluntary, fun competition and:
1) Go against their own principles, thus not having fun, or
2) Adhere to their own principles, having no chance to win, thus, not having (competitive) fun.
Fair" can be defined as allowing people to compete without having to compromise their principles of how CIV was meant to be played, that is, without cheating.
So just post your opinion and ignore his response...because he will respond. This is an important discussion that has been hijacked by someone whose probably never even played one game of this type.