The_Reckoning
Prince
I'm disinclined to "eliminate the need" for something like that...why not split RecCommons up per faction and give each RecCommons a unique trait parallel to the faction flavour, like so:
All RecCommons generate +2.
Spartans: Arena, +2 Unit XP
Gaians: Forest Garden, +1(or maybe +1
, based on Lal's commentary...
)
Morgans: Casino, +10%
UN: Reading Room, -1
Hive: Feeding Bay, +1/
, whichever the Garden doesn't get
I like this idea. I'd vote that Yang gets the +
, since I can imagine health being the limiting factor in how large his bases grow.
.
(or maybe +1
)

That would be awesome.
->
transition where reasonable parallels can be drawn - RecCommons = Temples, Hab Complexes = Aqueducts, etc. Obviously some won't be possible - Creches are basically both Granaries and Courthouses, the Airport functions are split between the Aerospace Complex and the Psi Gate, which friggin' Lab is a University, and what the crap is a Punishment Sphere?
- but where possible...