Ahriman
Tyrant
Please make the Curse the Lands ritual feature an option; it is absolutely ruining this mod for me.
Playing as Ljiolsofar on Immortal difficulty, I am dogpiled by all the evil AIs continuously - Flauros even vassalised two of the others, and they're going to start forming permanent alliances soon.
They continually cast Curse the Lands making me have no luxury resources or health resources. I have no idea how they cast it so fast - a 1000 hammer ritual should be taking them 50 turns + to build in a single city in the early-mid game, but they are all able to build it much much faster than that.
So I am constantly at war with 2-4 AIs, and each of them manages to cast a Curse the Lands on me every ~25 turns or so. There is no way that with only 6-7 cities that I can manage to get uncursed, even constantly building the ritual in all of my cities - which also leaves me without any units to prosecute an offensive war.
They won't make peace with me without demanding one of my best cities (mostly the one with the FoL shrine in it), and they won't invade me to let me kill their units so I can build up enough war weariness to reduce their unreasonable peace demands.
In fact, its lucky I'm Ljiolsofar; if I had been any other faction I would have died long ago, because I would have been unable to use Guardians of Nature to still get some happiness and have cities above size ~7 or so, and been unable to spam forests for health.
At the very least, reduce the cost of the Appease the gods ritual down to 100 hammers or so. I understand the intention behind wanting to make the total appeasement costs equal to the total production costs, but this is based on a false idea; when you are cursed, your cities are MUCH MUCH less productive because you have to divert all your workers to farms to stop from starving to death, particularly on high difficulty level when your base city happiness and health is so low,
Plus, at high difficulty, there is no way the human player can match multiple AI hammers on a 1:1 basis.
Or make it so that you can only build the Curse the Lands ritual while at war; and that you have to STOP building it when peace is made. So the AI can't start building it, then make peace, then declare war a few turns before its finished and screw you.
Or make it so the number of Appeasement rituals you need can never go above 5 (its regularly getting up to 12 or more for me - they curse me faster than I can appease it).
But I find this Ritual not fun at all.
Playing as Ljiolsofar on Immortal difficulty, I am dogpiled by all the evil AIs continuously - Flauros even vassalised two of the others, and they're going to start forming permanent alliances soon.
They continually cast Curse the Lands making me have no luxury resources or health resources. I have no idea how they cast it so fast - a 1000 hammer ritual should be taking them 50 turns + to build in a single city in the early-mid game, but they are all able to build it much much faster than that.
So I am constantly at war with 2-4 AIs, and each of them manages to cast a Curse the Lands on me every ~25 turns or so. There is no way that with only 6-7 cities that I can manage to get uncursed, even constantly building the ritual in all of my cities - which also leaves me without any units to prosecute an offensive war.
They won't make peace with me without demanding one of my best cities (mostly the one with the FoL shrine in it), and they won't invade me to let me kill their units so I can build up enough war weariness to reduce their unreasonable peace demands.
In fact, its lucky I'm Ljiolsofar; if I had been any other faction I would have died long ago, because I would have been unable to use Guardians of Nature to still get some happiness and have cities above size ~7 or so, and been unable to spam forests for health.
At the very least, reduce the cost of the Appease the gods ritual down to 100 hammers or so. I understand the intention behind wanting to make the total appeasement costs equal to the total production costs, but this is based on a false idea; when you are cursed, your cities are MUCH MUCH less productive because you have to divert all your workers to farms to stop from starving to death, particularly on high difficulty level when your base city happiness and health is so low,
Plus, at high difficulty, there is no way the human player can match multiple AI hammers on a 1:1 basis.
Or make it so that you can only build the Curse the Lands ritual while at war; and that you have to STOP building it when peace is made. So the AI can't start building it, then make peace, then declare war a few turns before its finished and screw you.
Or make it so the number of Appeasement rituals you need can never go above 5 (its regularly getting up to 12 or more for me - they curse me faster than I can appease it).
But I find this Ritual not fun at all.