CaptainBinky
Warlord
Awww sweet, that's brilliant, Wira - mine's the same, the temporary file is perfect in the Granny viewer! Well, that's a start. Question is, what's cabbaging the final output file? Tool bug, or some sort of required set-up...?
More fiddling required
edit: I'll whack that link onto the "Useful Links" in the first post, since it's amazingly useful
edit2: That viewer confirms that 3DSMax Biped skeletons / animations are supported in the *.FBX -> *.gr2 transition which, frankly, is amazing news for simplifying the animation process
More fiddling required
edit: I'll whack that link onto the "Useful Links" in the first post, since it's amazingly useful
edit2: That viewer confirms that 3DSMax Biped skeletons / animations are supported in the *.FBX -> *.gr2 transition which, frankly, is amazing news for simplifying the animation process