Well I played 15 turns.
Good news: we're in Industrial Ages.
Bad news: our entire invasion troop is no more.
Preturn: looks good. We need more embassies. Spices+WM+125g to Greece for furs. Fire lots of specialists. No scientist - we will get everything from the GL.
IBT Mongols+England MA vs Greece.
(1)560AD: Nothing.
IBT sign RoP with Egypt otherwise she would kick us out.
(2)570AD: We are a Republic and making 227gpt!
Embassies:
Sumeria (109g): Ur size 9, one clown, building library in 2 turns. 1 musket and 3 pikes. Saltpeter/iron/horses. Culture 859.
I sign RoP with it for WM+25g+2gpt.
France (116g): Paris size 12, 4 lux, 7 spear, building a spear. NO RESOURCES. 20spt. Culture 1975 at 35cpt.
Hmm, just noticed culture victory is off.
Greece (114g): Athens size 10, 4 lux, 4 musketmen, building knights. Iron/horses. 16spt. Lots of improvements.
Greece is at war with France/England/Sumeria/Egypt.
MM around - some gold tiles are not worked, and our income now jumps to 239gpt.
Switch some temples to libraries. Rush two temples.
IBT Hitties/England MA vs Greece.
(3)580AD: zzz
(4)590AD: zzz
IBT renew deal with wines.
(5)600AD: zzz
IBT renew ivory deal.
(6)610AD: zzz
(7)620AD: zzz
IBT Arabia/England MA vs Greece.
(8)630AD: zzz
IBT See English Cavs.
(9)640AD: zzz
IBT Maya/England MA vs Greece.
(10)650AD: zzz
Sorry, but I can't help to play 5 more turns.
IBT I don't renew silks from England and I have to fix the riot. England starts Newton's.
(11)660AD: Temporarily raise lux to 20.
IBT Privateer sinks one galley of ours.
(12)670AD: I declare on England.
IBT Privateer sinks when attacking us.
(13)680AD:
3 treb, two misses and one hits.
army 8/4 kills musket.
vet knight 4/1 loses to vet musket and promotes it.
vet knight 3/4 kills musket.
vet knight 4/3 loses to the elite musket.
vet knight 3/0 retreats from reg musket.
vet knight 3/2 retreats from reg musket.
vet knight 3/2 retreats from reg musket.
vet knight 2/2 kills elite musket.
elite legion 3/4 kills cav.
elite legion 2/2 kills musket.
elite legion 3/2 kills musket.
vet legion 4/0 loses to 1-hp musket.
Our last attack! 4-hp redlined army kills the 1-hp musket and we capture London! Phew, if we are one unit short we'd have failed to capture it.
We now control Great Library, Oracle and Smith's Trading Company.
IBT Japan declares on us!!! Do they have an MPP with England? I hope we can hold!
Our army and 2 knights are killed by Japanese cavs, but we hold the city, and get:
Education, Gunpowder, Banking, Chemistry, Democracy, Economics, Navigation, Physics, Metallury, Free Artistry, Theory of Gravity, Magnetism, Military Tradition.
That's 13 techs. There is absolutely a bug because we don't get Music Theory, but we don't need it anyway as Bach is already built.
(14)690AD: We have two sources of saltpeter and i upgrade the remaining 3 knights to cavs. We have another 3 injured legions in London.
We now have war happiness so lower lux to 10.
I set 90 sci, Steam Power due in 9 at -143gpt.
We are tech lead and nobody has any IA techs yet (except England/Japan which I cannot see).
IBT London falls to Japan (and it even gets a leader - see pic). We held London for EXACTLY one turn, which is enough, of course.
Fine, we've got the techs. We'll remember the heros and enemies. We'll come back!
(15)700AD: I start Newton's on Neapolis as prebuild for Universal Suffrage.
Greece is screwed.
Rush a cathedral in Viroconium. Make sure to fire the taxman next turn.
Next up is infra building. Universities and Railroads soon. We should also start building cavs to take out Korea and Hitties. Rush as needed. Do the normal Industrialization->Electricity->Sci Method thing.
Don't make peace with Japan until we have to - we need the war happiness.
We can buy others into war against Japan.
The GL mission was really close - we used up all our attacking force, and held the city for exactly one turn to get the techs.
CVN1-700AD