Danization (Danish MOD)

JuuL, dette her er bare så helt fantastisk sejt, så jeg næsten ikke kan forstå det!

(JuuL, this is so amazing, i can't belive it)

I just hope that the c3c version is finished soon, so i could give the beta som playing time - I don't really know how much time I have, but if you could give me a link or something, i could download it and try it out! Actually, i would love to do that!
 
JuuL said:
I have been thinking about my mod a lot - and I have decided to remove the old colonies etc. from the map. The problems with having them on the map was:
1) Danmark would be too small
2) There would be too much empty space
3) Conqouring/colonizing the other countries would be too boring. Even with the special wonders, pre-placed strong barbarians and special resources, it would still be a waste of soldiers to attack them instead of the other Danes.

So unless somebody has some really good reasons why I shouldn't do this, I am going to make a new map where Danmark is a lot bigger. I have been thinking of not including Skåne, Halland and Blekinge and replacing them with new civs like Møn, Tønder, Åbenrå, Lemvig or something like thing. Maybe I am going to move Bornholm to the upper right corner of the map... and then remove Sweden....
What do you think? Is this a good or a bad idea?


I dont like this idea. The danks history is placed very near to the norwegian and swedish one.
If you want to make your map visual more big make it with parts of southern norway, sweden and coast parts of the eastern- and nothern sea and the coast of eastern britain. Maybe give all of this parts an own civ.
Danmark dominates a large time of history all of this landmarks.
I think if you reduce your mod to the danish mainland you will loose a lot of the dansk or viking culture. "Rule the World from the seaside."

I still looking forward for this. Your mod is very good. I don´t think i can make good proposals, in fact of time limitations and agnosia of real dansk history that would help you for your mod, but i would like to test your beta version.

By the Way
Dansk is nearer to German as i thought. If i read it two or three times i think i understand it like dutch. same like nowegian and swedish. Only finnish is out of reach.^^
 
Acatronix: Thanks, the first C3C version will be ready in 2 or 3 weeks. I'm not sure whether there is going to be any beta testing or not. It depends on how many people wants to do some beta testing.

Blackbeard said:
I dont like this idea.
It's a bit late for that, isn't it? I wrote that months ago, and the changes have already been made. But you don't have to worry about naval power not being important or entertaining in this mod. With a minimum naval movement rate of 12 (and a maximum of 26) it is almost impossible to attack enemy transport before they unload their units on your coast. Sometimes it can even be a problem catching the ships after they unload. Since all the Danish "tribes" have coastal areas, this makes a few ships a very powerful weapon. And in the Viking Age, where Vikings (Swordsmen) and Berserkers have amphibious attack, you can quickly lose a lot of cities if you don't protect them properly. It has turned out that this is one of the biggest challenges in the game. I'm also looking forward to reaching the Modern Age in my test game - the minimum operational range for air units is 15 (and a maximum of 40).
I understand why Finnish is out of reach. It's from the same group of languages as Estonian and some northern Russian languages. But German, Danish, Dutch, Swedish, Norwegian and English is related to each other (the Germanic languages). This is why it is easier for us to learn these languages.
 
JuuL said:
I understand why Finnish is out of reach. It's from the same group of languages as Estonian and some northern Russian languages.

Actually, Finnish is not a slavic language but closely related to what they speak in Hungary.
 
Rigtig fed fornemmelse at spille civ i vores egen muld. Mange tak for denne mod, Juul

(Extremely nice experience to do some civ on ones own soil. Thank you very much for the mod, Juul.)

Men jeg har problemer med Regnars ansigter. Ofte bryder spillet ned, når jeg går til forhandlings-skærmbilledet. Andre gange er Regnars ansigt væk eller meget forvansket. Har det noget at gøre med din mod, eller er det et helt andet problem? (Jeg bruger Conquest 1.22)

(But I am having trouble with the faces of Regnar. The game will often crash, when I go to the diplomacy-screen. Or Regnars face is missing or the image i very strange. Has this anything to do with the mod, or is it another issue? (I'm playing in Conquest 1.22)).

Does anybod have a solution?

Thanks

Jesper, Odense, Denmark
 
Welcome to CFC, jesperben [party] And congratulations on being the first one to use the word "muld" on this forum :D
Thanks for the comments. I've been having the same problem... it's the only bug I've found so far, but it's making the testing of this mod very annoying. Tonight I'm going to try to find a solution, but if somebody else knows what is wrong, I would like some help.
 
How to make the leaderheads work:
IMPORTANT: Doing this will make all previously saved games in this mod useless. You will have to start from the beginning again.

1) Open the file (Danization.bix)
2) Go to Edit Rules --> Civilizations.
3) Select any civ (not barbarians)
4) In the lower left corner of the screen you will see a frame called "animations". In this frame you will see an era-selector and to boxes with file names in them. But if you select any other age than the Viking Age, there will be no file names. This is the problem (which was caused by me not being the best at doing things like this properly).
5) Open the original PtW file. Copy the file names from Scandinavia to all the tribes that have a male leader. Copy the file names from Spain to the tribe with a female leader (Vestsjælland).

That's it. I will of course do this with the C3C-version so that you won't have to.
 
Nice, thank you. But being the nordfynboer and about to conquer Als, I will have to finish my wars before starting over...
 
jesperben said:
...being the nordfynboer...

It's nice to have the city where you live as your capital, isn't it? I know I can't get enough of trying to make Skive the Danish capital... but right now I'm playing as Østsjælland (København)... I will also have to finish the game without fixing the problem... it is my duty as the creator, I guess...
 
It's just so cool. It gives a lot of extra rush when you conquer your own neighbouring county instead of a country far away. (The only thing is, the AI doesn't place the cities on the right places ;) )
 
jesperben said:
...The only thing is, the AI doesn't place the cities on the right places ;) ...

No, you're right, it doesn't and unfortunately there is no way to change this. But in the new version with the smaller map and all of the 31 civs in the Danmark of today + Slesvig (without Skåne) the biggest cities will be in the right places.
The only way to get the cities in the right places would be to pre-place them - or get a detailed map and 30 friends that are also civ-fanatics. Or you could play gainst yourself. But maybe that's not healthy :crazyeye: :crazyeye: :crazyeye:
 
Great Mod JuuL, i've had a few bugs, but nothing i was'ent (was'ent???) able to handle.. :D

How is it going for the conquest version???

Many thanks for the mod
Marius - Chilolo

--- and sorry for my bad english :sad: ---
 
Chilolo said:
Great Mod JuuL, i've had a few bugs, but nothing i was'ent (was'ent???) able to handle.. :D (....) Many thanks for the mod
Welcome to civfanatics.com !!! It's always great to see another Dane here - and I'm glad that you like the mod. I am a bit worried about the bugs... are there any other bugs than the leaderhead bug???
Chilolo said:
How is it going for the conquest version???
Thanks for asking. All is well. Testing is proceeding almost as planned, even though I do not have as much time for it as I would like to. I am still playing as Østsjælland... All of Sjælland is now under my fair rule, Møn has fallen, and while two armies are guarding the homeland, the third is raiding Falster. Great fun. While playing I have found over a hundred things that need to be changed, but don't worry, most of them will only take 5 minutes to change... however, I do learn from my mistakes so I am not going to give another release date...
The only real news is that the old idea of making it possible to choose between different governments (Socialdemokraterne, Venstre, Konservative etc.) unfurtunately isn't possible. It would be difficult do balance it, so I guess it's good that it can't be done. Also, I'm still afraid that the map is a bit too large, but that can always be changed in a later version.

And to Puala: I'm sorry I didn't write why I'm not going to use your idea. I was in a hurry when writing. I hope you didn't feel ignored. My reason for not wanting to use Anders Lassen is that I'm trying to avoid including too much about wars in the modern era because I think it's still a bit too close to be included in a game in any higher degree than what is necessary. This is also why the game stops in 2000 AD.
 
well, did i mention i really suck at writing in english, so good luck in reading my post..


"It's always great to see another Dane here" - that sounds so great when you say it :D

Well, bugs... there was at bit problems with some of civilopedia entryes - or what ever it is called - when i tried to build som of the "wonders" like greenland and similer wonders.. but is was because they where spelled in one way one place, and another way another place..
but after restarting and fixing a couple of times, it worked fine..

I really cant wait for the conquest version, I need it, it's like heroin to me ;) please quit everything else, and chain yourself to your computer :goodjob: yep, that would work

Chilolo---
 
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