Danization (Danish MOD)

my idea for the snaphane: If you make the unit invisible, remember to make another unit able to spot invisible :) As for the stats, don't make the attack & defense of the snaphane too high, I think it makes more sense that the snaphane will be disrupting communication and destroying infrastructure (and perhaps capture workers ?? ;))
 
POLM said:
Hep hey JuuL looks the leaderhead look really cool whith that font and so... Good idea with the sea movement that would be cool... but you're you can do that with naval units as well?

Oh and btw hva filan is a Snaphane?
Actually I'm not sure if I can do that with naval units. But I'm going to test it. The guerilla soldiers known in Danish as snaphaner were people who resisted the Swedish occupation of Skåne, Halland and Blekinge (Danish-Swedish War, 1657-1660) and later the occupation of most of Danmark. Their leader was the famous "Gøngehøvdingen" whose real name was Svend Povlsen (also known as Svend Gønge).
Kristian95 said:
my idea for the snaphane: If you make the unit invisible, remember to make another unit able to spot invisible :) As for the stats, don't make the attack & defense of the snaphane too high, I think it makes more sense that the snaphane will be disrupting communication and destroying infrastructure (and perhaps capture workers ?? ;))
Actually the Snaphaner often attacked smaller gropus of Swedish soldiers, so they must not be too weak. My idea is to lower their attack and defense and instead give them the ability to bombard (to represent an "attack and run" strategy). But they will have to be invisible. But I'm not sure if anybody should be able to detect them... and if somebody should - who? Maybe it should be our new line of offensive, amphibious infantry....???

btw, latest news: I am now working on including all Danish Nobel prize winners.

and: My Post #300 and 11 pages of comments on this thread :clap: :hatsoff: [party] :dance: :worship: :king: :thumbsup: :smug:
 
I think you're right regarding the abilities of the snaphaner :) Perhaps if there are some royal guards or such elite unit which can detect invisible (in the snaphane era) and then let all more modern units be able to detect invisible ??
 
Well, let me think... The GW "Legend of Gøngehøvdingen" becomes available with Flintlock Rifle (the middle of the Middle Ages) and becomes obsolete with Breech Loader Rifle (early Industrial Age). So if a unit that becomes available with Conscription can detect the Snaphane, then the Snaphane would have some turns were it is undetectable, then a unit comes that can detect it (making the unit worth less) and then it finally becomes obsolete and upgrades to Rifleman (or maybe some other unit...)
 
Hi JuuL, I just found this mod and it looks awesome! However, all the changes made sinde 0.7 looks impressive, and I was wondering if you would care to update the download to the newest version?
 
Paragon said:
Hi JuuL, I just found this mod and it looks awesome! However, all the changes made sinde 0.7 looks impressive, and I was wondering if you would care to update the download to the newest version?

Sorry, but I wouldn't. The next version is like a completely new mod, and I think it deserves to be posted in its finished form - and I don't need to do that much more work on it.

edit: welcome to the Danization thread
 
Here is my idea for the new unit:
First, the old ones:
- Axeman (Flint Working)
> Swordsman (Bronze Working)
> Viking (Iron Working)
> Berserk (Berserk Fury)
> Medieval Swordsman (Medieval Warfare)
...and then the new ones:
> Kinboat's Landsknecht (Gunpowder - heavy armor becomes obsolete)
> Kinboat's Man-at-arms (Flintlock Rifle - allows better guns that makes the combination of sword and gun very good)
> ??? (Conscription - same as Man-at-arms but with a Rennaisance look... but I can't find a proper unit)
> ??? (Breech Loader Rifle - Industiral era soldier with a sword and gun... can't find graphics)
... a few more with WWI or WWII and then a last one with Advanced Flight: a paratrooper (jægersoldat)
 
Latest news: All new units have been added. But some of them only have temporary names (though I may use them in the final version anyway if I, or somebody else, can't think of something better). The Defensive and the Amphibious-Offensive units now are (I've marked the ones that need new names):

--- Unit (tech required) (graphics) ---
Defensive units:
Spearman (Bronze Working) (somebody's European Spearman... can't find the graphics)
Pikeman (Medieval Warfare) (Civ3 Pikeman)
Fusilier (Gunpowder) (Civ3 Musketman)
Musketeer (Flintlock Rifle) (Civ3 Musketeer)
Flintlock Defender (Conscription) (C3C Napoleonic guard infantry)
Rifleman Defender (Breech Loader Rifle) (Civ3 Rifleman)
Infantry Defender (WWI) (Civ3 Infantry)
Modern Infantry (WWII) (C3C American WWII G.I.)
Home Guard (Home Guard) (C3C American WWII Paratrooper)

Amphibious-Offensive units:
Viking (Iron Working) utahjazz7's European Swordsman
Berserk (Berserk Fury) (PtW Berserk)
Medieval Swordsman (Medieval Warfare) (C3C Crusader)
Two-Handed Swordsman (Gunpowder) (Kinboat's Landsknecht)
Man-at-Arms (Flintlock Rifle) (Kinboat's Man-at-Arms)
Flintlock Attacker (Conscription) (C3C Napoleonic infantry)
Rifleman Attacker (Breech Loader Rifle) (oiled snake's Voluntário da Pátria, the preview has been removed but you can see a preview of the munit version here)
Infantry Attacker (WWI) (C3C WWII British Rifleman)
Marine (WWII) (Civ3 Marine)
Commando (Advanced Flight) (Civ3 Paratrooper, I may replace it with something else)
 
looking good :)
In case you can't think of better words, you might substitute the word defender with the word guard. Since the attacker units are amphibious, why not just call them amphibious ??? :)
 
Hello JuuL.
I downloaded Danization 0.7 some days ago, and i have read most of the thread. The last few days i have played your mod.
I think it is a very fine piece of work, and "O'boy" i am looking forward to the next mod. :)

I have a slight interrest in history, also Danish. I will try to se if i can find somthing i some of my books that could be used as names for the units, you recquested names fore. I will proberly post them somtime this evening, or tomorrow.

(And please do not blame me fore my terrible spelling)
 
Welcome to the forum, Grenaderen [party]
I hope you will finde some good unit names, I really need them.
Thanks for mentioning utahjazz7's Viking Swordsman, but I actually don't need it. I just realised now that I've made a mistake on the list. I wrote that I used utahjazz7's European Swordsman for the Viking, but that is not correct. I used those graphics for the Swordsman (which upgrades to the Viking). For the Viking I am using utahjazz7's Rohan Royal Guard. I think it looks better than the Viking Swordsman, which - if I remember it correctly - is a bit too small compared to other units.
And don't worry about your spelling - I've seen people, who speaks English as their native language, who spelled worse than many non-English people on these forums. Speaking about nationalities, what is your location?
 
Thank you fore the warm welcome. :king:
My location? I am from the area near Randers (also known as "Kronjylland").

I have a few ideas fore those units:

Flintlock Attacker: "Grenadier" (not because it is my name, but because the Grenadiers was elite infantry units in the 18' century & Napoleonic wars. Often they were equipt with a short sabre, making them better melee fighters)

Flinlock Defender: "Royal guard or Copenhagen defenders" ? (no specific reason, it is a dificult one ;) )

Rifleman Defender: "Country milits or Land milits" (just to demonstrate that the armies of the 19' century, now mostly consists of civilian conscripts)

Rifleman Attacker: "Lineinfantry" (The "line" is a common expresion used about proffesional soldiers. But not mecenaries)

Infantry Attcker: "Pioneer"

Infantry Defender: "Trench Infantry or just "Infantry" (Trench warfare was the common way of war during WWI, and it sounds cool :king: )

I hope that you can use some of the surgestions. And by the way, have you consideret havy machingun units for WWI? It could be nice with a strong defense unit to counder strong offensive units like tanks.
Did you know that there ones was a Danish Gunfacktory, "Madsen," who supplied the danish army with weapons. You could make a "Madsen Heavy machinegun" unit. Just a singel idea from me. ;)
 
Thanks for the ideas :goodjob: here is what I think about it:
- "Grenadier", that's a good idea.
- "Royal Guard/Copenhagen Defenders", I think Copenhagen Defenders would be too specific (they need to defend other cities than Copenhagen). But Royal Guard is good because the tech Conscription (which allows the training of Flintlock Defenders) requires Absolute Monarchy... And the graphics I'm using for these units look a bit like the Royal Guard that guards the royal family today (though that's not really important).
- "Country Milits/Land Milits", isn't that supposed to be militia? If it is, I think that Country Militia may be a good name.
- "Line Infantry", good idea.
- "Pioneer", that doesn't make sense to me. Why should they be called that?
- "Trench Infantry/Infantry", I like Trench Infantry. I think i will call them that.
So unless anybody has any other ideas, these changes will be made. Infantry Attacker still needs a new name, though.

Madsen Gun Factory??? Are you talking about Compagnie Madsen? The company also known as Riffelsyndikatet, who sold weapons to the Germans? That's the only weapons manufacturer named "Madsen" that I've ever heard about... anyway, that doesn't matter. I really don't need a heavy machinegun unit. I think I have enough defensive units already.

edit: maybe Modern Guard (requires: WWII) could also use a new name.
 
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