So I had a first look, it doesn't like outright grim, so the situation has improved, but I'm not sure what's to be our priority orders either.
Research looks feasible, but I got hit very very hard. If we are average/weak, then it's a bad sign. I'd propose no research for me until we can branch out for tanks/planes, with whoever is faster going planes.
They have kept playing hard to get all game, so it's not surprising that they're holding back now - I guess this will only change once bombers have started decimating us.
At this point it's an air race, Hoover would be of doubtful cost-efficiency.
I'll try to dig up an old Fighter interception data thread, see what we can do.
So, what should we put on the menu? Gems, infantries, fighters?