Hi Lain, opened your save, that looks brutal.
I think you have enough troops to wipe Toku out? His last 3 cities are crappy, but with rest of the world at war, maybe consolidate and wipe JC with Inf+Art? Fear in attacking him now - he has been building military he can't get off his island!
18 cities, maybe 17 if you lose the one drowning in JC culture, should be enough to grind a win?
Round 3 - 1600BC
T35: Switch to Clam as discussed, start Lighthouse (in case Warrior lives)
T36: Archer kills Justin's scout!! Better, he wins with only 0.1HP left! Move my Warrior back to the capital. Switch back to the Mine tile for more hammers into the Lighthouse – I will now get 12+11+11+11 = 45F, so no effect on growth.
T37: Size 5, add clam.
T38: Chop goes into LH
T39: Warrior cleans up the barb Archer at 98.9% odds, I had him on the jungle hill for 2 turns. Size 6 now. Whip the Settler.
T40: Worker is chopping on the northern hills, I want to mine those tiles for the GLH push. 2nd fogbuster now in place, and Settler moving to the southern Fish site.
T41: Myst in, Start Masonry, but turn off research.
T42: New York founded. Steal fish, start a workboat. Masonry will take 6 turns at -2. A barb warrior comes out of the fog from the 1 tile I am not covering. Move capital warrior north in anticipation of needing to defend my Corn. Lighthouse will complete this turn due to 2nd chop, and I will reach size 4.
T43: Put overflow into a Warrior. I could slowbuild a Worker in 4 turns, but decide I want a third Warrior to explore north. Warrior on forested hill to defend against barb warrior. Masonry now will take 4 turns, I'm working Clam + Lake and not the mine. Worker building a 2nd mine, I will switch to two mines once Masonry is in.
T44: Kill the barb warrior at 96.7% win chance. I can slowbuild the Worker in 4 turns, I decide to do that instead. Find Gold

Judaism FIDL
T45: Masonry in. Switch to Wheel at 0% - I want 1 pop Granaries to fuel my expansion. Whip the workboat in New York. Washington working 2 mines, Corn and Fish.
T46: Worker in, 9HPT going into GLH. Barb city spawns on the other island. Have 3 warriors fogbusting now, the north indeed seems to be quite small

Workboat sent to scout towards Genghis – I still haven't seen Justin's borders. Have 2 workers setup to chop forests, will build a third Mine in between as well. New York is building Monument.
T47: Oracle BIDL. Stonehenge was build on T37.
T48: Great Wall BIDL
T51: 2 chops went in to GLH, have 70H next turn, with 5 forests left. NY whips Monument, start Workboat (will whip and hold unti the border pop is close) Border pop in capital reveals barb city, but doesnt really let me move fogbusters, grr.
I stockpiled 55 gold in the meantime, turn on research so I can get Wheel (5) and Pottery.
T52: Hit size 6. I could put 10F + 7 hammers into a Settler for 2 turns, then whip with almost max overflow.
Other option is grow to size 7, takes 3 turns. I still haven't seen any units or borders from Justin yet, maybe I can delay a bit longer. I decide to wait until size 7, I can work the third mine for 2 turns, get more overflow hammers, and work 2 mines on the regrow instead of 1.
Scouting workboat has finally found Genghis, right at the southern end of his continent.
T56: Wheel in, Pottery (5). Size 7 now, start Settler, putting in 10F + 8H.
NY size 2, whip the Workboat to improve the Clam. Start another Workboat.
I have a TON of health, gift Fish to Genghis.
T58: Whip Settler, chop comes in as well. Clam now improved, working this in Wash for a few extra hammers.
Barb comes from the east, so Justin can't be that close.
T59: Warrior wins, didnt check odds but fortified woodsman I on forest vs warrior, must have been around 99%. Settler done. 62!! overflow into GLH, plus a chop, completes the wonder this turn.
T60 – GLH in. Stop here, lots of decisions.
Round 4 Plan
NY – 2 turns to border pop. Can whip the boat now, or wait to whip a Granary first (Pottery in 1). I think whipping Granary is best, will then finish boat and build a few Warriors.
Wash – Monument, then slowbuild a Settler at size 6.
Don't think I want to whip here for a while, I have space and time.
Tech – Pottery in 1, Writing will take 9. Turn off slider for a bit after that. I still don't have trade routes from Genghis – is that Barb city blocking them?
Settle my third city near Wheat, monument first. Improve Wheat before chopping Monument – I still can't see Justin.
North looks small, no extra food on the NW coast. I could build a filler city to steal corn. Coastal Corn + Gold looks OK, but would like to feed the gold with a different city if possible.
Will keep expanding out to the North and East, then look at backfills. Still no idea if I want to go onto the other island. Genghis didn't have metals when I gave him the fish (fear my chariot) and I don't think Justin does either. Probably both have Iron
Need a few more Warriors so I can explore more of my land. 2 Workers enough for now. Cottage NY, or build road to third city with the 2nd worker?