I see the outlines of coast so it looks like the warrior will take up a fogbust location early here.
Closing in on pop2 i swap to the silk two turns, rather have more hammers in the warrior and a pair of coins, than making headway to pop3.
Now I get the exp bonus toward the worker.
Was abit greedy with exploration, I wanted to be able to plan the dotmap of the north so wanted to check for seafood. WvOs scout came east faster than I thought though so I had to turn west.
Had a lion spawn in the far west which I had to dodge abit before Sury killed it with a scout.
That lion could have been an archer and it would have been a nasty mistake to have to recover from.
If there is copper, I'm thinking it would be on that PH, but around here I have more or less decided on going for a second worker before settler, so I want to land two chops into a worker. (That finishes a exp worker with only 2 turns lost growing).
I plan a path to chop while making headway toward the copper.
These spots I choose because I will want to road toward oasis/pigs for a city there, and at the same time, the tiles maximize chance for forest re-growth.
Well.. there was no copper, and we seem to be stuck in a rather large but not that exciting box. Sury is incredibly annoying to have close by. Dangerous and culture-pushing.
With two workers I don't think there is a dire need for archery, can chop out workers on demand more or less. But hunting for that camp will come eventually.. Maybe archery for comfort could be good.
Oasis+pigs can make do without AH, oasis and mined pigs alone is nice, and the banana can be farmed T50.
Think pottery now is best. half-price granaries early on is nice, and the economy here will for sure be driven by cottages.
Situation from T0 regarding long term plan have not changed much. Someone will have to give up their developed land after being convinced of this by catapults and war elephants.
Need to try to be conservative with forests and save much for a wartime buildup later.
It would be really nice to find some spot for a decent third city too. If nothing shows up, 1S of banana is likely the best candidate.
Keeps empire and upkeep costs tight.