Dirk1302
Deity
Until turn 95. I played again from my 1600 BC save. I had played earlier until 300 AD but i was tired than and didn't concentrate that much which is necessary to play this format well. Besides i had a much better idea now as to how to continue which i wanted to try out. Normally i wouldn't reload a game but i feel it's allowed here as the format is difficult enough anyway. I didn't play it further than this so comments are welcome.
Instead of going for monarchy as i did in my first try i decide to try the calendar route this time. This will give me useful IW/Sailing/Math instead of med/PH which i don't really need right now. I intend to build loads of workers/settlers so i won't have a > 15 capital that soon anyway. It worked out really well, i managed to improve banana and even dye.
Right now i have 6 workers, 4 are going to improve spices in the next few turns. Horse city looks a bit flat right now but with some farms up it can work horse and 3 grass mines, it's going to spit out spies first units later. I didn't do much to improve Djenne, i will 2 pop whip this city from here on at size 4 or 5 so any further improvements there are useless.
Whip mechanism will be
2 pop spy
over flow 20 H to skirm
So i settled all 3 GG's there.



Spoiler :
Instead of going for monarchy as i did in my first try i decide to try the calendar route this time. This will give me useful IW/Sailing/Math instead of med/PH which i don't really need right now. I intend to build loads of workers/settlers so i won't have a > 15 capital that soon anyway. It worked out really well, i managed to improve banana and even dye.
Right now i have 6 workers, 4 are going to improve spices in the next few turns. Horse city looks a bit flat right now but with some farms up it can work horse and 3 grass mines, it's going to spit out spies first units later. I didn't do much to improve Djenne, i will 2 pop whip this city from here on at size 4 or 5 so any further improvements there are useless.
Whip mechanism will be
2 pop spy
over flow 20 H to skirm
So i settled all 3 GG's there.


