Dirk1302
Deity
@CellKu,
I don't think we need spoilers at this moment anymore.
-Academy doesn't multiply production converted to research, forges do. But academy does multiply the trade routes and the gems so i still think it's an ok move. it certainly helped me to have it early in my game. All bits help at that moment and only having gems and the routes * 50% is very good then imo.
1)As for my game, indeed money will be depleted soon and i certainly don't intend to keep on building research, i converted a lot of cities from research to wealth btw when i had currency and when i wasn't able to maintain the slider at 100%.
The research/wealth trick should only be used so early i think when you're in a sort of an economic pit or racing for a tech. I needed the money from capturing the barb cities + the research building in order to get me to currency asap. Then i sold whatever resources i could for some 15 gpt iirc, also traded some rubbish like meditation and priesthood for gold. I do this a lot in my games. I kept building research/wealth to ensure that i'd get aest/lit and music in time.
I will assign a lot of specialists (5-6) in the capital. The other cities are going to build infra/workers. The 2 critical border cities are going to build all the cultural buildings and culture next.In my decision to rex so aggressively i had calculated that the calender city + the second gems city can take some of the burden of maintenance. Since i'll bulb a lot i don't need a very high research rate. There'll come some opportunities that i can sell techs for 300+ god so probably my slider will be reasonably high on average. I can keep alive this way until at least 1000 AD probably longer since we'll also meet the backward other continent. Actually i think i can get a research rate of ~150-200 bpt average until 1000 AD, which isn't great but enough with all the bulbing. After 1000 AD i think i'll pickup speed soon. By this time Angle'll be up and running i'll build some 8 river cottages there also on plain tiles. I'm going to cottage the 3dye/banana city early too and maybe i'll move the capital there.
2)Eridu has had 2 scientists assigned for 48 turns. Kish has very good early production which i converted to research/wealth to make the gambits work.
3)Capital was wipped at least a few times to get the settlers for rexing.I also needed workers.Apart from the mines the capital hadnt much tiles that i could really use. I will grow it now with lots of farms so i can assign the specialists.
4)Difficult question. Kish, also without marble, and Angle are pretty good long term which gives me the option to go peaceful longer. We have no iron making a future war a bit harder, i think we can trade for it btw in the future because we have a very solid base of calender resources to trade away. Basically i like rexing a lot since recovering from an economic pit with trade planning, research/wealth building, resource selling etc is probably one of the strongest points in my game and also one of the things i like to do most. So if there's room to do it i often go for it.
I don't think we need spoilers at this moment anymore.
-Academy doesn't multiply production converted to research, forges do. But academy does multiply the trade routes and the gems so i still think it's an ok move. it certainly helped me to have it early in my game. All bits help at that moment and only having gems and the routes * 50% is very good then imo.
1)As for my game, indeed money will be depleted soon and i certainly don't intend to keep on building research, i converted a lot of cities from research to wealth btw when i had currency and when i wasn't able to maintain the slider at 100%.
The research/wealth trick should only be used so early i think when you're in a sort of an economic pit or racing for a tech. I needed the money from capturing the barb cities + the research building in order to get me to currency asap. Then i sold whatever resources i could for some 15 gpt iirc, also traded some rubbish like meditation and priesthood for gold. I do this a lot in my games. I kept building research/wealth to ensure that i'd get aest/lit and music in time.
I will assign a lot of specialists (5-6) in the capital. The other cities are going to build infra/workers. The 2 critical border cities are going to build all the cultural buildings and culture next.In my decision to rex so aggressively i had calculated that the calender city + the second gems city can take some of the burden of maintenance. Since i'll bulb a lot i don't need a very high research rate. There'll come some opportunities that i can sell techs for 300+ god so probably my slider will be reasonably high on average. I can keep alive this way until at least 1000 AD probably longer since we'll also meet the backward other continent. Actually i think i can get a research rate of ~150-200 bpt average until 1000 AD, which isn't great but enough with all the bulbing. After 1000 AD i think i'll pickup speed soon. By this time Angle'll be up and running i'll build some 8 river cottages there also on plain tiles. I'm going to cottage the 3dye/banana city early too and maybe i'll move the capital there.
2)Eridu has had 2 scientists assigned for 48 turns. Kish has very good early production which i converted to research/wealth to make the gambits work.
3)Capital was wipped at least a few times to get the settlers for rexing.I also needed workers.Apart from the mines the capital hadnt much tiles that i could really use. I will grow it now with lots of farms so i can assign the specialists.
4)Difficult question. Kish, also without marble, and Angle are pretty good long term which gives me the option to go peaceful longer. We have no iron making a future war a bit harder, i think we can trade for it btw in the future because we have a very solid base of calender resources to trade away. Basically i like rexing a lot since recovering from an economic pit with trade planning, research/wealth building, resource selling etc is probably one of the strongest points in my game and also one of the things i like to do most. So if there's room to do it i often go for it.