1866
Time to defy another nuclear ban.
Ouch...So we are at -10 happy penalties now. Grrr! This is getting painful.
In other news, a Hindu wedding special event... bah who cares to hear the rest.
Ohh, and double, no triple ouch!
We get the message that Perc has already launched! WTH? He just hit warp speed on us during the parts build or what? I didn't expect him to take such a big leap so fast, but maybe I was too tired to focus well at that point.
Time to put the metal to the pedal!
-ni
1870
I THINK we popped a Great Engineer at this time. Unfortunately they really don't have that much value to us a this point. So I didn't do anything with him just yet, as I was thinking on at least trying to lightbulb something decent in the near future.
-ni
1878
Oh phew.. UN election votes are up for secretary general. I have to chose between Perc or Zara. I will just abstain and this means neither will get enough votes, so I won't have to worry about defying anything AGAIN!
-ni
1882
Nothing much to say, except we are at FRIENDLY status with Zara now, despite running a different religion. That is one thing I like about him, only -3 penalty. However, even with him at friendly status, he refuses to want to trade any techs at all. I know people say on the forums that you can trade with any AI who is at FRIENDLY with you and that it eliminates the WFYABTA, but I assure you that is no the case here, I even have a screen shot to back it up. He also wont even let us attempt to ask for a Defensive Pact, and he wont even so much as trade one of his surplus Sugar resources.
So what do you think, bug or not? The WFYABTA is still kicking in here on us.
BTW... We declare war on Perc finally. And it is time to NUKE, NUKE, NUKE.. NUKE...
And then I did some problems...
One of them was that I should have placed a bunch of transports to move south so I could take Argos on the initial turn of war. However, due to all the micro-management, I missed the big picture and forgot to move some transports into place. Eeeeek! At least I was set up right to hit Corinth and Athens, but I wanted to knock out 3-4 cities in one shot. This would plage me for quite a while.
I basically started with trying to drop walls with spies and then nuking, followed by an amphibious landing into the cities. Unfortunately, we rolled bad with some spies so didn't quite get to drop the walls we wanted. Oh well, set-backs happen. I also ran into more problems. Again I got screwed on repeatedly big favourite battles, and then I had to abandon taking out Mytilene in the same shot as I didn't want to leave holding it a bit weak from a counter. So in the end, I only ended up taking out half the cities in 1 turn than I had originally planned. Not the best of starts, was it?
And now, for some of the good news. In Corinth we did capture:
Mining Inc
United Nations (who cares)
Cristo Redentor (woohoo!!)
1 GE
And from Athens we captured
Creative Constructions
S. Paya
UoS
Pentagon
RocknRoll
Kremlin
Stonehenge
Hanging Gardens
Colossus
A Wat (woohoo)
Chicken Pizza (this one owns!)
Sistine Chapel
Pyramids
4 Gps
1 GG
Oh, and it took 4 screen shots just to capture ALL the buildings inside that one capital.