Democracy vs Republic

Yes. Only to Workers. To be exact, only to native Workers - before you learn Replacable Parts. At this point, your native ones work twice as fast (read: 300%), and the Slaves half as fast as the natives (read: 150%).
Before RP, Slaves always work with 50%, regardless which Gov.
So actually, Demo makes even less sense -if it would help to speed up the slaves for the crucial military railnet, ok; but, once it affacts the Slaves at all, you should be done with that already.
In other words: Demo helps for cleaning up pollution.

The lower corruption is hardly ever noticable.
It needs to be said that under some odd circumstances you may be better off with C3C Demo for unit support; for example, if you exceed the Rep free ones by a wider margin, because you're building up a huge military to overrun an opponent. Or because you're playing on Archipelago with a small number of cities (e.g., a xCC variant), and need huge stacks of ships.
But those are rare situations. Really rare.
 
At lower levels, I'll go for Democracy because of all the benefits stated above. I'm generally so far beyond the AI that war weariness/unit support are just nuisances.

Higher levels, though, I have a feeling I'll be in Republic.
 
Own said:
If you want a large military for the sole purpose of scaring AI's from attacking you, democracy is the best, as it has better unit support (most of the time) and less corruption. But if the AI attacks you anyway, you're screwed.


Wasn't the unit support 0 for Demo?
 
When Doc and Own talk about unit support in Demo vs Republic, you're referring to the cost of exceeding support, correct?
In C3C Rep, when your units exceed the limit granted by your cities, you pay two gold for each one, whereas in Demo it is only one gold per unit. (while on the subject, its 3 in Feud)
 
RichardMNixon said:
When Doc and Own talk about unit support in Demo vs Republic, you're referring to the cost of exceeding support, correct?
In C3C Rep, when your units exceed the limit granted by your cities, you pay two gold for each one, whereas in Demo it is only one gold per unit. (while on the subject, its 3 in Feud)

So depending on your military size you could spend less money for units w/ Demo than Republic... I guess I should pull out the calculator :)
 
Yes, correct.
Example:
You have 200 units.
You are in Republic, with 100 free units; thus, you pay 2*100=200gpt support costs.
You are in Demo, with zero free units. Still, since one unit costs only 1gpt, you also pay 200gpt.

201 units means 202gpt in Republic, and 201gpt in Democracy.
In other words, once you have more than twice the free support, Demo is cheaper.
Still, it ain't that easy - after all, you want to use those units normally. And any captured city will give you additional free units in Republic.
 
Doc Tsiolkovski said:
Yes, correct.
Example:
You have 200 units.
You are in Republic, with 100 free units; thus, you pay 2*100=200gpt support costs.
You are in Demo, with zero free units. Still, since one unit costs only 1gpt, you also pay 200gpt.

201 units means 202gpt in Republic, and 201gpt in Democracy.
In other words, once you have more than twice the free support, Demo is cheaper.
Still, it ain't that easy - after all, you want to use those units normally. And any captured city will give you additional free units in Republic.

Gotcha! Everytime I get new info I want to start a new game and do it "right". :)

To sum it all up though, you also get 1 extra commerce per square w/ Republic, so you'll probably make more money anyway... The only true benefit to Demo I can see at this point is lowered corruption...
 
Democracy also yields better propaganda results, and is immune to propaganda. You also get better odds on culture flips and get less resistance when attacking and more resistance when you lose a city.
 
Tomoyo said:
Democracy also yields better propaganda results, and is immune to propaganda. You also get better odds on culture flips and get less resistance when attacking and more resistance when you lose a city.

Good points. I guess it all depends on what kind of war you wayge... if any at all.

Thanks for the all the info!
 
Now that is really a tiny matter, propaganda. Not going to get my value from that one. :D
 
vmxa said:
Now that is really a tiny matter, propaganda. Not going to get my value from that one. :D
It's useful in a "Passive" variant. (By "passive" I mean never attacking a city)
 
Bit of a bump, but thought I'd toss my two cents in:

For what it's worth, Demo is useful for a last-push empire improvement after railroads pop up (getting all your tiles nailed down) and boosting up science and infrastructure (depending on military size your income will usually exceed that of a Republic despite paying for each unit). That said, the Anarchy going in and out really only makes it a useful tool in that regard for Religious civs, who can afford to jump to whatever government suits their needs at the time.

If you don't intend to enter conflicts and have a good sized (but not huge) empire then it can be pretty good.
 
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