CapnKill said:So the 150% production rate ONLY refers to worker speed?
AFAIK that is correct.
CapnKill said:So the 150% production rate ONLY refers to worker speed?
CapnKill said:So the 150% production rate ONLY refers to worker speed?
CapnKill said:So the 150% production rate ONLY refers to worker speed?
Own said:If you want a large military for the sole purpose of scaring AI's from attacking you, democracy is the best, as it has better unit support (most of the time) and less corruption. But if the AI attacks you anyway, you're screwed.
RichardMNixon said:When Doc and Own talk about unit support in Demo vs Republic, you're referring to the cost of exceeding support, correct?
In C3C Rep, when your units exceed the limit granted by your cities, you pay two gold for each one, whereas in Demo it is only one gold per unit. (while on the subject, its 3 in Feud)
Doc Tsiolkovski said:Yes, correct.
Example:
You have 200 units.
You are in Republic, with 100 free units; thus, you pay 2*100=200gpt support costs.
You are in Demo, with zero free units. Still, since one unit costs only 1gpt, you also pay 200gpt.
201 units means 202gpt in Republic, and 201gpt in Democracy.
In other words, once you have more than twice the free support, Demo is cheaper.
Still, it ain't that easy - after all, you want to use those units normally. And any captured city will give you additional free units in Republic.
Tomoyo said:Democracy also yields better propaganda results, and is immune to propaganda. You also get better odds on culture flips and get less resistance when attacking and more resistance when you lose a city.
It's useful in a "Passive" variant. (By "passive" I mean never attacking a city)vmxa said:Now that is really a tiny matter, propaganda. Not going to get my value from that one.![]()