Demographic Analysis & Intelligence

From Turn 33:

Commerce (we have 16 cpt; 15 after corruption):

2 rivals have 18 cpt
1 rival has 12 cpt

Shields (we have 9 spt):

1 rival has 11 spt
2 rivals have 8 spt

Productivity (we have 31 = 7 food + 9 shields + 15 commerce):

1 rival has more than 31
1 rival has 30
1 rival has 28

Camelot (Knights) is size 4.
Essen (Kuche) is size 3.
Christiana (Anarchie) is size 2.
The Conch Republic (Anarchie) is size 2.

We are #3 in land area.
We are #3 in military service with 3 years.

We are #4 in disease with 3%.
Our annual income of 1 per capita is third place.
 
Some cumulative results through 33 turns assuming the ranking of our rivals has stayed the same every turn.

Most commerce - 359
Second most - 288
Least commerce - 217
Our commerce - 274

Most shields - 185
Second most - 161
Fewest shields - 139
Our shields - 150
 
From Turn 34:

Commerce (we have 16 cpt; 15 after corruption):

1 rival has more than 18 cpt
1 rival hax 18 cpt
1 rival has 13 cpt

Shields (we have 9 spt):

1 rival has 11 spt
1 rival has 9 spt
1 rival has 8 spt

Productivity (we have 31 = 7 food + 9 shields + 15 commerce):

2 rivals have more than 31
1 rival has 31

Camelot (Knights) is size 4.
Essen (Kuche) is size 3.
Christiana (Anarchie) is size 3.
Tintagel (Knights) is size 2 and not growing.

We are #3 in land area.
We are #3 in military service with 3 years.
We are #4 in disease with 3%.
Our annual income of 1 per capita is third place.
 
From Turn 35:

Commerce (we have 18 cpt; 17 after corruption):

1 rival has 20 cpt
1 rival hax 19 cpt
1 rival has 13 cpt

Shields (we have 9 spt):

1 rival has 12 spt
1 rival has 9 spt
1 rival has 8 spt

Productivity (we have 33 = 7 food + 9 shields + 17 commerce):

1 rival has more than 33
1 rival has 31
1 rival has 29

Camelot (Knights) is size 5.
Essen (Kuche) is size 4.
Christiana (Anarchie) is size 3.
Tintagel (Knights) is size 2 and growing.

We are #3 in land area.
We are #2 in military service with 2 years.
We are #4 in disease with 3%.
Our annual income of 1 per capita is third place.
 
How much information can we now reasonably expect to obtain from a thorough analysis here? I think we've reached the point where we can no longer have a reasonable estimate for accumulated production and GDP for individual teams, because large unknowns (like Kuche) are making that impossible, especially now that teams are building more cities. We've managed to deduce a good deal (i.e. Camelot is Carthage and will probably beat us to philosophy), but I don't know what we can expect to find out by doing more than just looking at F11 to see if there is anything surprising or interesting.
Basically, I think a round of applause for Chamnix for his excellent analysis is due, but I don't want to see him wasting a lot of effort for very little, if any, gain. It might be a good idea to keep an eye on population and military service, but we can somewhat gauge our power level with opponents once met with F3.
 
Actually, I find the F11 screen quite useful as the game progresses. The role or source of the information target population that the information applies to changes in a way. It goes from a microscope on your opponents to a wide view of yourself. The information is still there to be used, just used in a different manner. And as you say, one needs to use other screens to bring the information to fruition.

But, I think you're right. That point has probably come where we need to make that change. Especially now that we will be pumping out Settlers quickly.

Chamnix,.... :clap:
 
Yep. Chamnix, great job! I think that you did us a great favor by giving us such detailed reports on the overall situation. :clap:
 
On turn 37, I see our literacy dropped to second place. I believe that means someone completed Philosophy.
 
That also means they went for literacy as their free tech. They are going to quite advanced with those early libraries and the Great Library if they want it, though I'm not sure how useful that would be right now, seeing as we haven't met anyone yet. The good news is the lighthouse is still in reach if we want it.
 
The good news is the lighthouse is still in reach if we want it.
Hmm... there are possibilities. :mwaha:

SUPER DROMON FURY! :ar15:
Spoiler :
We need a flamethrower smiley.
 
Hmm, seven turns with no analysis. Should we take another look at this?
 
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