This keeps getting sexier. I really like the Hyborem additions.
Thanks, DioAurion!

Hyborem's whisper tweaking is what I have wanted certainly. Your voice cheers me.
This keeps getting sexier. I really like the Hyborem additions.

Can they all work on Wilmana?

Hey denev, can you advise where i can look up WidgetTypes.WIDGET_CHANGE_SPECIALISTS is? I was trying to change the way specialist are shown in the city screen from faces to numbers instead but i ran into this code snippet and i can't find where it is...thanks!~


Am I assuming correctly that using the five total patch 'm' mod-mods in the first post of this thread would require merging of Python, XML and a new recompiling of merged DLL source?

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Were you able to fix the religion flipping bug? If not, you might want to use some or all of the FFH2 patch 'm' newer version of Civ4LeaderHeadInfos.xml (with all the relevant Wild Mana changes merged in), available at http://forums.civfanatics.com/showpost.php?p=8886171&postcount=3241. There is some evidence that it can significantly reduce the amount of religion flipping, so you might want to have a look through it, and perhaps merge it with some of your mod-mods. =)Were you able to fix the religion flipping bug?

Actually I am using your fix![]()


What I'm looking to edit now is War Weariness settings for different civs, units, types of units and WW for enemy/friendly units killed (especially outside home territory). Do you know which XML file/s I need to look at?
if iBuildingType == gc.getInfoTypeForString('BUILDING_INFERNAL_GRIMOIRE'):
##-------- Unofficial Bug Fix: Modified by Denev --------##
# if CyGame().getSorenRandNum(100, "Bob") <= 20:
if CyGame().getSorenRandNum(100, "Bob") < 20:
##-------- Unofficial Bug Fix: End Modify --------##
I was just looking through your code and noticed you have a few spots like this,
Code:if iBuildingType == gc.getInfoTypeForString('BUILDING_INFERNAL_GRIMOIRE'): ##-------- Unofficial Bug Fix: Modified by Denev --------## # if CyGame().getSorenRandNum(100, "Bob") <= 20: if CyGame().getSorenRandNum(100, "Bob") < 20: ##-------- Unofficial Bug Fix: End Modify --------##
,where you're just changing it from <= 20 to < 20. Any particular reason for these changes?
