Department of Turnplay

I was just perusing the spreadsheet and noticed that according to the spreadsheet we are planning in mining the cow on the BG. That'll be a tremendous waste. That 3rd shield won't be available until Republic/Monarchy. I'd recommend roading the vineyard instead.
 
Here is the current situation. Should that goodie (barb) hut be busted yet? or can it wait? Someone might even be able to get a dotmap out of this booger.

attachment.php
 
Link doesn't work. Why don't you use the standard attachment system?
It works for me :confused: I did use the "Manage Attachments" to attach it. I didn't want to use /uploads10/. Can anyone else confirm that the link doesn't work? I'll be back home in about 6 hours.....
 
Easiest thing to do is just pick it up from the gmail account.

@TR, you can't use http to get to the attachment. It has to show as an "attachment" in its own little frame.
 
Sorry about not reporting back last night. I went out with the little woman & got the in-law to baby-sit my other little woman.

I sent it to the gmail account. it sould be in the inbox (& probably the sent box as welll). I think that I just wanted everyone to see the situation that hasn't had a chance to play yet.

BTW, I expect another turn to come our way in the next 12 hours if someone wants it. If it comes around when I've available and nobody has posted an "I want it" I'l ljust go ahead and play to keep it moving. But I don't want to hog all of the fun.
 
I think the worker action after the irrigated plain should be a move and mine the bg(not cow). For some reason I can't get the spreadsheet to work after the 2nd settler but I think get the gran and settler factory up and running is the key. Our 2nd and 3rd cities are going to have to be specialized as well I'd think. 100% Worker and military pumps.

Seems MIA's industrial trait is impacting their score. No worries though ag will take over soon enough. :D
 
Here is a picture for everyone. I posted it on imageshack.

Please note in the future, it would help if you added a mini-map and the situation report from the lower left and right corners. Plus it is a good idea to hit control-G to bring up the grid early in the game like this. Helps with dot mapping.
 
@ Tubby - Mining the cow is not a waste. You lose one shield in depotism not two.
 
Sorry about the minimap & grid. Normally I have the grid on, but forget to turn it on if not already.

Cows give +2food & +1 shield. It's on a BG (2 food & 1 shield). So the tile is current giving 3 food (despo penalty of 1) and 2 shields (no despo pen.). Are Own & I missing something or does our math hold up to scrutiny?
 
Turn 7 is available to play for anyone that can play. Can someone confirm that according to the plan using the spreadsheet in post 45 that the FP citzen should be switched to the bg this turn?

If it's not played when I get home from work, I'll play it. Team TNT has been warned about taking 24 hours (from my thread in the main forum :devil: ). Since I started the stink about them taking too long, I don't want it to sit with us for too long.
 
I would say mining the cow in despotism is a waste, as the shield you gain by mining is lost under the infamous penalty.
 
Tubby Rower said:
Turn 7 is available to play for anyone that can play. Can someone confirm that according to the plan using the spreadsheet in post 45 that the FP citzen should be switched to the bg this turn?

I took the turn, but did NOT switch to the BG. Right now we had 6 food in our box, with warrior 2 due in 1 turn. Another turn in this configuration will get us up to 12 food, enabling us to make the switch without wasting food(we will make 4 food/turn after switching to the BG).
 
Good catch on the food Crakie. With 3 shields on the cow it's one of the few times we could switch off the cow.
 
With 3 shields on the cow it's one of the few times we could switch off the cow
huh? 6morelettersneeded
 
Duh...I meant the cow and the capital produce 3. :blush:
With a second citizen we won't need to take the citizen off the cow.
 
Whomp said:
Good catch on the food Crakie. With 3 shields on the cow it's one of the few times we could switch off the cow.

Actually, I think we should move the citizen working the floodplain. With 12 in our foodbox, we want to make as many shields as possible while making 4 food/turn. We get that working the cow and the BG.

EDIT: crossposts :)
 
Back
Top Bottom