Log for Turn 138.
Diplomacy
Donuts send us Education accepted
City Builds:
GA ends
Senilityville worker -> settler
Paradise Hotel court -> rax
Begin the turn with 116g, -15gpt, Chems in 6.
F-checks and such:
Pop = 1
GNP (614 Million) = 2
MFG (149 Megatons) = 2 (161 megatons gets us to #1)
Land Area = 2
Literacy = 3
Disease = 2
Pollution = 1
Life Expectancy = 1
Family Size = 2
Military Service = 1
Annual Income (8 per capita) = 1
Productivity (674) = 2
Worker stuff:
Captured TNT worker moves N, will jump on a galley next turn.
Mine on hill finished near Simpleton, start roading.
City Management:
Shortrush LB via Pike in Gilfach
Simpleton is now doing 24spt, Pyramids in 12T
Rush Pike in SWKTD, then switch to LB and MM for 10spt.
Switch Dresden and Cyprus Creek to Settlers from Trebs.
Unit Stuff:
The borders of Unabomb have expanded.
Note: MIA galley is on a sea tile (Astronomy)
GS Bugsy’s Blade moves SW, and sees a pike in Capetbomb. Moves SW 1 tile, and the workers have left.
Move the 3 pikes and 6 LB’s SW 1T, then W next to Carpetbomb. Bugsy’s Blade joins them.
Move 1 vLB S to Iron hill.
¾ LB heals
Perky Gally blockades Capetbomb
Use a GS to verify that the horses are not connected.
Ship chain a LB and pike over to Malice and then move them to Spite.
Move another LB out of Spite to cover the trebs.
Redlined ePike and vMDI heal in Spite.
Turn after (139):
Builds due next turn:
Dunderhead -> LB
Notthefullshilling -> rax
SKWTD -> LB
Jesterton -> LB
Gilfach -> LB
Frozen Lake -> galley
End the turn with 72g, -11gpt, Chems in 6 (4.5.1)