R0GERSHRUBBER
Shrubber
(This idea is not my own, but I liked it so much that I thought I would submit it. The concept was originally discussed in this thread: http://forums.civfanatics.com/showpost.php?p=5169280&postcount=1. I apologize that this post is a bit rushed; I've taken far too long to submit this idea on paper.)
Elite Bodyguard
National Unit
Requirements: TBD (Tavern? Monarchy?)
Unit Type: Melee
Unit Cost: 240
Strength: 2
Movement: 2
Graphic/Model: Single Mercenary-like unit.
Notes: +100% Strength vs. units with the Marksman promotion. Begins with Bodyguard promotion. Can only defend. Can use Bronze, Iron and Mithril weapons. Upgrades from Mercenary.
Bodyguard Promotion: This unit always defends first against units with the Marksman promotion. (This promotion is removed by the Graft Flesh spell. It may be appropriate for some heroes.)
Concept: I think there have been at least two submissions already (Rear Guard and Apprentice Wizard) that mentioned the problem of Mages/etc. being sniped by Shadows/etc. without any real counter. This is my take on a solution: a single elite sellsword (or small group) which protects vulnerbale units. Mechanically, a national unit which is always targeted first by units with Marksman, but which is largely ineffective against conventional units in its era. Its strength will range from 2-6 depending on metal access (4-12 vs. Marksmen), and it will consistently fall to conventional units of its era and probably groups of Marksman units.
(I have to run: if this thread isn't locked, I'll flesh this out further and add further info below via an edit. This information is purely supplementary and not part of the contest.)
Elite Bodyguard
National Unit
Requirements: TBD (Tavern? Monarchy?)
Unit Type: Melee
Unit Cost: 240

Strength: 2

Movement: 2

Graphic/Model: Single Mercenary-like unit.
Notes: +100% Strength vs. units with the Marksman promotion. Begins with Bodyguard promotion. Can only defend. Can use Bronze, Iron and Mithril weapons. Upgrades from Mercenary.
Bodyguard Promotion: This unit always defends first against units with the Marksman promotion. (This promotion is removed by the Graft Flesh spell. It may be appropriate for some heroes.)
Concept: I think there have been at least two submissions already (Rear Guard and Apprentice Wizard) that mentioned the problem of Mages/etc. being sniped by Shadows/etc. without any real counter. This is my take on a solution: a single elite sellsword (or small group) which protects vulnerbale units. Mechanically, a national unit which is always targeted first by units with Marksman, but which is largely ineffective against conventional units in its era. Its strength will range from 2-6 depending on metal access (4-12 vs. Marksmen), and it will consistently fall to conventional units of its era and probably groups of Marksman units.
(I have to run: if this thread isn't locked, I'll flesh this out further and add further info below via an edit. This information is purely supplementary and not part of the contest.)