Kael
Deity
Just like the design a unit contest this is a contest to see who can come up with the most interesting event. Events may be a single trigger with a single responce, a single trigger with multiple responces, or a series of events with responces to each (an event chain).
Please be sure to include the following:
1. The commonality of the event (common, uncommon, rare) however you would like to describe it.
2. Any requirements before the event can be triggered.
3. The text the player is presented with when the event triggers.
4. The text for each of the responces the player has.
5. The effect of the player selecting each option.
6. Any requirements before the player can select each option.
As with the design a unit contest you have until 6pm on November 30th to submit entries. After that the team and I will go through all the entries, pick out our favorites and put them up for a public vote for the best entry. Then we will get the winning entry into FfH!
Please be sure to include the following:
1. The commonality of the event (common, uncommon, rare) however you would like to describe it.
2. Any requirements before the event can be triggered.
3. The text the player is presented with when the event triggers.
4. The text for each of the responces the player has.
5. The effect of the player selecting each option.
6. Any requirements before the player can select each option.
As with the design a unit contest you have until 6pm on November 30th to submit entries. After that the team and I will go through all the entries, pick out our favorites and put them up for a public vote for the best entry. Then we will get the winning entry into FfH!