MagisterCultuum
Great Sage
wow these guys sound very flavourfuland unique ... but their hero add weight to my [amurites- a little plan thread] if your playing against the amurites you hunt down gio and kill him, which would hurt them much more than any other civ loosing there hero! ... anyhow cant wait to turtle with these guys!
Actually, the Amurites are safer from Rathus than most civs. The Nether Blade's +80% bonus is against units with the Hero promotion, not against world units in general. This makes him less effective versus Govannon, Barnaxus, Euabatres, or Abashi than against other civ's heroes.
I like the Sidar from what I read, except that I'm not a fan of calling their assassin UU a Ghost. It makes the Sidar sound like a civ of those already dead, while the Civilopedia made it clear they they are living being that give up portions of their soul to gain immortality. Also, it seems like it would be more appropriate for all of their recon line to have these abilities. I would also like the Shades to have some combat strength (perhaps only on the defense?) and also be hidden. Lastly, I think there should be a sun spell that reveals all hidden units nearby. I like the shades joining cities as great specialists (it better be as great ones, not just ordinary specialists, and the Sidar better get boni from both ordinary and great ones). This may well be one of my favorite civs, as I usually prefer a builder style. (Actually, it already was one of my favorites in my "slightly" modifies version of .25. The changes actually weren't that minor, but I didn't change the Sidar much except to make them playable)