*all added to list*@Dutchking:
I definitely want to find a spot for you on the team... for a start, do you want to make some improvements or units?
This is what we need right now:
1. Older style oil rig (wood or metal, it doesn't matter):
Spoiler :![]()
2. WW1 Airfield (dirt strip with tents at one end - NO aircraft visible though)
3. New fort graphics (something like the French Fort de Douaumont at Verdun would be cool)
4. Recon balloons for all civs
5. Any of the many different types of trucks used during the war - Ford model T, Latil TAR French Truck, AEC 'YB' Type Lorrie, Austro-Daimler Artilleriezugwagen M.17, or any of the other support vehicles off this page at Landships.
Feel free to PM me and we can talk things out more - or message me on Yahoo at Snafusmitty.
In fact, what the heck, if anyone out there wants to help, or wants some input into the mod or to find out anything, feel free to contact me there. No guarantees I'll be able to chat for long, but I normally sign on when I work on units or stuff, just for fun.
So, have to make it quick:
Here is the zip:
http://forums.civfanatics.com/uploads/83044/BritGer.zip
all units 100% my creation, all max 408 polys with rifles, all based on pics smitty sent me (despite the fact, that the next days will be a lot busier, i need more pics or other civs!!!!)
here are the pics of some battles, seeing all 6 troop types in action (early/late for france, germany, britain), the late units are those with steelhelmets
early
late
Smitty, we need that BtS Oromo warrior animation, maybe for the early types, I gonna have a look what I can do to find an easy way, I think it looks pretty cool.
Perhaps we even find someone who can do us a crouched fire and a bajonette attack animation?? that would be bloody awesome![]()
So, have to make it quick:
Here is the zip:
http://forums.civfanatics.com/uploads/83044/BritGer.zip
all units 100% my creation, all max 408 polys with rifles, all based on pics smitty sent me (despite the fact, that the next days will be a lot busier, i need more pics or other civs!!!!)
here are the pics of some battles, seeing all 6 troop types in action (early/late for france, germany, britain), the late units are those with steelhelmets
early
late
Smitty, we need that BtS Oromo warrior animation, maybe for the early types, I gonna have a look what I can do to find an easy way, I think it looks pretty cool.
Perhaps we even find someone who can do us a crouched fire and a bajonette attack animation?? that would be bloody awesome![]()
seZ,
there're 2 things I like very much about your units (beside the EXTREME GOOD QUALITY, that is)
- they all have kind of a seZerethish feel to them, that makes the unique
- they all blend well into standard Firaxis units!
Thanks, you're doing an awesome work, please continue!
So, have to make it quick:
Here is the zip:
http://forums.civfanatics.com/uploads/83044/BritGer.zip
all units 100% my creation, all max 408 polys with rifles, all based on pics smitty sent me (despite the fact, that the next days will be a lot busier, i need more pics or other civs!!!!)
here are the pics of some battles, seeing all 6 troop types in action (early/late for france, germany, britain), the late units are those with steelhelmets
early
late
Smitty, we need that BtS Oromo warrior animation, maybe for the early types, I gonna have a look what I can do to find an easy way, I think it looks pretty cool.
Perhaps we even find someone who can do us a crouched fire and a bajonette attack animation?? that would be bloody awesome![]()
I`ll do some albany units, but I think I will do some mixed ones without a late/early differentiation, but a differentiation in the standard regiment to show their skirmish like style. I like those..
Austria is done and Russia almostI`ll release the them tomorrow probably.
I`ll do some albany units, but I think I will do some mixed ones without a late/early differentiation, but a differentiation in the standard regiment to show their skirmish like style. I like those..
Austria is done and Russia almostI`ll release the them tomorrow probably.
seZ, are you going to release them? Cause it would be cool!![]()
Sorry Woodelf- I looked in vain a couple days ago for some good WW1 era pictures for the city sets. Hopefully someone else might have some better luck. For now, forus on cities as a whole - Can we even have cities that get damaged without any special code?
sorrygirls come first
had not the time to sort everything into a releaseable package. But in general Russia and Austria are done (albany is next). So,... probably expect them tomorrow. have to sleep now
cheers.
You want code to change the Civ's ArtStyle (which controls which cityset is loaded)?
Done. Let me know when you want it. It's controllable via python, just send it the integer index value of the artstyle (as defined in GlobalTypes.xml).
So in other words, cities that turn to rubble during combat is a reality now thanks to this code and calling it from python during combat.
Dale
Edit: Hmm...... I can easily set it to change a Civ's cityset, but getting one city's cityset to change is a different matter. I'm still working on it though.![]()
Did you sleep well?You know, I don't wanna rush you and stuff...
![]()
sorry for another delay, but it's worth the wait.
You will get a full set of WW1 Infantry, Machinegunners, Grenadiers, Flamethrower and Stormtroopers for all the Nations I have already done (Germany, France, AustriaHungary, Russia, Britain).
Hopefully I have some time today to finish it, but unfortunately I am not sure about that :\
Wow, seZ, you are making us HAPPY all with capital letters!![]()
![]()
Hey SeZ, any update on those Albanian units?![]()