Devourer

You can scale down the shadow independant from the unit using <fShadowScale>1.0</fShadowScale> tag.

Sorry about the :smoke: here - i did not check the scale in the beginning, and when i noticed how small it was, it was half way animated already - then it was too late.... Scaling a ik skeleton would mess up the anim...

Well thanks for the help!

and great unit btw!:goodjob:
 
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