Provolution
Sage of Quatronia
One recurring theme and one of the root causes for many problems and misunderstandings in the DG is the "traditional laws". Tacit knowledge and heavily enforced rules not accessible to the mainstream before they ask.
We need to make these laws explicit and codified, and then enforced in a fair, transparent and effective system.
We should never again see:
Traditional naming laws for cities and provinces (Governor naming is fine)
Enforcement of the naming codes done as last DG
**Unit naming will be a new law, not traditional as this is C3C
Political parties ban should be defined, and for all practicality calls for a ban of all bloc voting or calling for a specified group to vote for a certain preference. In fact, we can still open for political parties lobbying for certain in-game variables such as Iron-Party, Horse-Party, Silks-Party, or a Monarchy or Republic Party, this was done in "citizen groups", and worked as political parties, but actually helped the game look more interesting. We should not see vague last minute warnings attacking misconceived initiatives for forming political parties without applying firmly set objective criteria.
Other traditional laws could be that of debate standards, ways of running discussions and so on. We need to agree on where "anything goes" and where
we need standards everyone should abide by.
We need to make these laws explicit and codified, and then enforced in a fair, transparent and effective system.
We should never again see:
Traditional naming laws for cities and provinces (Governor naming is fine)
Enforcement of the naming codes done as last DG
**Unit naming will be a new law, not traditional as this is C3C
Political parties ban should be defined, and for all practicality calls for a ban of all bloc voting or calling for a specified group to vote for a certain preference. In fact, we can still open for political parties lobbying for certain in-game variables such as Iron-Party, Horse-Party, Silks-Party, or a Monarchy or Republic Party, this was done in "citizen groups", and worked as political parties, but actually helped the game look more interesting. We should not see vague last minute warnings attacking misconceived initiatives for forming political parties without applying firmly set objective criteria.
Other traditional laws could be that of debate standards, ways of running discussions and so on. We need to agree on where "anything goes" and where
we need standards everyone should abide by.