Pre - Turn: Looks as if our road network is coming along nicely
We are 4 turns from theory of gravity, but can't increase science anymore, and we are making a healyth 66 gold per turn.
One thing to note, there is a small area to the north, just south of the remaining mongol and byzantine cities which has not been settled, i would expect the ai to try and colonise this area as a priority, so a close
eye should be kept on our rivals, just in case they try to sneak settlers out.
We are not quite tech leaders, there are two civs with technology we don't have, these are the celts and the spanish.
Brennus is up Navigation, and isabella is up music theory and navigation.
Intrestingly japan are still in the AA!!
Turn 1 1430 AD: Ur: Courthouse -> Library.
P'yonyang: Privateer -> Privateer.
Kish gets entertainer, set to temple to stop unhappiness.
Many Worker moves, seems there are still a fair number of units on gotos.
Turn 2 1435 AD: Taejon: Worker -> Bank.
Manpo: Aqueduct -> Courthouse.
Kaesong: University -> Marketplace.
Suwon: Temple -> Worker.
Turn 3 1440 AD: Ent for Lagash, we need MP, before we go commie, we will have to make sure wehave only 2 - 3 units per city for MP, so we dont have to worry about most of our happiness problems.
Atlanta: Musket -> Bank.
Erech: Musket-> Courthouse.
Turn 4 1445 AD: Welcome to the Industrial age people!!
![Party [party] [party]](/images/smilies/partytime.gif)
Nationalism is our fee tech!!
![Party [party] [party]](/images/smilies/partytime.gif)

Research set to communism, due in 13.
Pyonyang: Privateer -> Privateer.
Cheju: Courthouse -> Bank.
Almarikh: Harbour -> Courthouse.
Bufffalo: Privateer -> Courthouse.
Palace Expands.
trade with Persia for wines, give him furs, ivory and world map, we need the happiness and no one will give it to us for less.
Turn 5 1450 AD: Washington: Cathedral -> Bank.
Inchon: Rifleman -> Rifleman.
Turn 6 1455 AD: just worker moves and gotos.
Turn 7 1460 AD: The mongols want an MPP

get lost.
Seoul: Bank -> Courthouse.
P'yonyang: Privateer -> Bank.
Ulaanburg: Courthouse -> Library.
worker turns and gotos.
Turn 8 1465 AD: Wonsan: Bank -> Rifleman.
Umma: Rifle -> Temple.
Seattle: Bank -> Rifle.
Pyongsong: Court -> Bank.
Agade: Library -> Court.
trade for the celts world map, we can see the whole of the other major continent, this was the only one i could get for just map for map trade.
Turn 9 1470 AD: Ur: Library -> Bank.
Sumer: harbour -> court.
Lagash: Rifle -> Court.
Nam'po Bank -> Rifle.
Hyangsang: Harbour -> Court.
Paegem: Rifle -> Bank.
Miami: rifle -> Bank.
Isin: Library -> courthouse, assign Policeman to get jo done quicker.
Turn 10 1475 AD: Cesearea: Library -> Temple.
Akshak: Library -> Courthouse.
zabalam: Library -> Courthouse.
Overall, a very peaceful set of turns, most cities should have either built or be building courthouses, and if they already had them they should be building infrastructure.
Good Luck next player.