Here's my turn log as promised...
Before start. 10 cities rioting. Steam Power due in 8, lux at 20%, have about 1000 gold, a little gpt coming in. Celts, Persia and Japan all have luxuries for sale. We have 190 units and can support 360!
We have an ROP with Mongolia for 19 turns and with the Byzantines for 16. Not sure why.
We do not have commercial wonder, so we can build wonders and not trigger our GA.
[0] 1525AD
Buy some embassies to help with trades...
Japan - costs 101 gold. Kyoto size 7, building cathedral, guarded by 4 spear
Celts - costs 114. Entremont building marketplace. Pulling in 15spt.
Spain - cost 120. Madrid had Magellans due in 14. 22spt. Has Copernicus, Temple of Artemis, Colossus, Templar
Persia - 55 - Persepolis buried in mountains can't really grow. Lack iron and only gets 5spt.
Trades -
Japan - Give Theology, Chivalry for silks, WM and 10 gold.
Vikings - Gives 1gpt, 25 gold and WM for our WM.
Celts - Trade Physics for Spices, Dyes, WM, 15gpt, Music Theory, 60 gold
Spain - Physics for WM, 26 gpt, 114 gold, Economics
Rome - buy WM for 1 gold
Persia - Physics for Gems, WM, 10gold
Now back at 893 gold, steam due in 5 @ +6gpt
IBT
We love the King day everywhere!
[1] 1530AD
Start Pyongyang on Newtons due in 20.
Switch Boston Palace to Bach's due in 1.
Switch many courthouses to libraries and aqueducts since corruption is very minimal in smaller cities.
IBT
Boston completes Bachs. Starts on courthouse.
Celts and Spanish start Smiths.
[2] 1535AD
Worker movements.
Decide to play mean with the Mongols... Demand their 8 gold...Ahh, wouldn't bite.
Diplo rounds... everyone is broke...
IBT
Byzantines come calling... Hmmm. They'd like an MPP. How thoughtful. Uh, no thanks.
[3] 1540AD
Decide to establish embassy in Rome. Rome is well defended, and is busy building units. Ho hum. A decent food site with one lux in borders. 2 clowns assigned.
[4] 1545AD
Steam due next turn. Ready some workers for rails.
IBT
We lose our supply of wines. Persian must want a bit more for them...
We can get them back for Economics, furs and ivory. We have him toss in his 111 gold and his world map as well.
We learn Steam Power! We start on Electricity due in 6.
The Hanging Gardens are obsolete now.
We have 3 coal hooked up already.
We get iron works message... Where?
Pesians start Smiths.
[5] 1550AD
Chonju can build iron works! Start railroading.
We miss the Hanging Gardens effect. Need to get those cathedrals and markets going...
[6] 1555AD
Privateer runs across Spanish galley crossing the ocean. Change that, Spanish gally that
was crossing the ocean.
Haeju founded on island sharing with Spanish city of Vitoria.
Celts and Spain have Metallurgy and Democracy now. We could trade a tech for Democracy, but we don't need it.
[7] 1560AD
Workers railroading. Privateers privateering...
IBT
Spanish settle another city on our little rock in the sea.
[8] 1565AD
Railroading...
Spain will give Democracy, 23gpt for Magnetism or ToG - No deal. Celts don't have the money to even deal...
[9] 1570AD
Railroading...
IBT
Learn Electricity! Medicine started, due in 4.
[10] 1575AD
Start Wonsan on Palace pre-build for Theory of Evolution! - Be sure to switch once we get Scientific Method
Notes:
Avoid trading ToG away unless Spain or Celts discovered it. They can't build Newton's right now, but with all the wonder builds, they mights still be able to beat us to it.
Wonsan started a palace prebuild for Theory of Evolution. After Medicine research Scientific Method for the wonder.
And the save:
Space!