Turn 0 (1600AD)
Change Settler in Chenju to Police Station. The city has slower growth then some other cities we could get a settler from.
Change pretty much every city I can to Police Station. It may not make much sense to do this, but we have such a large lead in every aspect I figure it won't hurt to play around and see If I can get corruption down. The only thing I don't change are the aqueduct builds... can't believe we've gone this long without doing that in those cities. That and Rifleman of course.
I'm really sorry for making all these changes, but I think it'll pay off in the long run... and post won't be finished before my turns so someone else can change it.
I'm still not sold on moving the Palace, espcially since it's only Moving to Wonson. I think this should be switch to Smith's, but think we should vote on the veto.
Going to take Chonju 22 more turns to build Iron Works... I bet that will be brought down to 18 turns with all the police stations.
Our Contient shall now be ours, and ours alone. Before Theodora and Ganghis can tell how badly we treated them, I decided to destroy them. First Gangis. Try and extort their gold, but he won't give in. So I just declare war.
Wake stack of Knights we left outside of Erdenet.
Knight destroys spearman.
Miracle Spearman beats our Knight, and promotes!
Third Knight is redlined and retreats, but takes spearman down to 2hps.
Last Knight in stack takes out Spearman, but a warrior is left.
Wake a Knight waiting in Caesarea and send him north. He takes the warrior, and we capture erdenet, liberating those 8 gold pieces he wouldn't give me just a short time ago... Set build to Rifleman due in 40?! MM to get it in 27. Change my mind, and instead whip 2 citizen on an explorer, then switch back to rifleman. I did it mainly to get rid of Mongolian population... I know they won't flip, but I hate to see not natives in our cities.
Now I tell Theodra goodbye...
Move Knights into her lands.
Move some Ancient Cav up there too, just to get them out of the way.
Knight vs Pike. Knight is redlined and retreats.
Vet Knight redline pikes, then dies. Spearman pops up.
Use the Ancient Cav to take on the Spearman. Ancient Cav dies.
Decide to pull out the Knight to take him out. He takes him out easily.
This really irks me. Have a 1 HP pikeman left inside Naissus. That's it. 1HP between us and a pure Korean homeland...
IBT
Some naval movement by the AI.
New York Rifleman ==> Worker
Atlanata Rifleman ==> Worker
Paegam Police Station ==> Rifleman
Someone's culture expands... not quick enough to see who.
Suwon Aqueduct ==> Courthouse
Haeju worker ==> Harbor Says 60 turns, but we need it.
*** NEWS FLASH ***
Madria completes Magellan's Voyage.
Persians Cascade towards Smiths. No idea how long til they build it. We do have that Palace pre-build already... *HINT!!!! HINT!!!!!*
Turn 1 (1605AD)
Spend a few minutes moving Privateers around... I'm not going to mention them in the report unless something major happens from them.
Continue roading with workers. Going to try and get them in stacks of 6.
Fortify all units that just built.
Move Galley into Constantinople to be upgraded or disbanded.
Move 3 Knights into Erdenet and fortify them.
Vet Knight attacks 3/4 heals Pike in Naissus... no barracks?? We win, lossing 1hp.
Spearman pops up and use Ancient Cav to take him out. We got a Great Leader! Name him Ramerka because I like that name. Start sending him toward the Capitol to figure out what to do with him... Move rest of the Knights inot Naissus. We now have a Korean Homeland, true and proper.
Byzantinum is gone.
Turn Sci slider down a notch.
IBT
Persia comes knocking. Wants the usual... MPP + ROP.
Here come the Celts. He wants our World Map for his. Nah.
New York worker ==> worker
Atlanta worker ==> Rifleman
Almarich cultures expands
Seatle Rifleman ==> Worker
Trebizond Aqueduct ==> Library
Naissus starves. Looks like they're stuck at size 2 until we get some culture. Change build from Rifleman to Library... anyone remember the infra/military switch penalty from Civ2? hehehe... god, I'm glad thats gone.
Turn 2 (1610AD)
Workers build railroads.
The Galley in Constaninople doesn't upgrade, and don't think we need much of a navy so disband the galley. Takes a turn off the city build.
Move Knights around between Naissus, Varna, and Erdenet to get 4 in each.
IBT
Spain wants MPP + ROP
Scientifc Method comes in. Go for Industriliazation so we can build some factories. We're going to need a ton of workers soon. 5 turns at 70%. Could do 4 in 80%, but think I can turn down later and gain a few beekers this way.
New York Worker ==> Rifleman
Namp'o Rifleman ==> Worker
Varna Rifleman ==> Police Station
Seatle Worker ==> Rifleman
Choybalsan's culture grows.
Turn 3 (1615AD)
Just railroading.
IBT
Oops... thought a frigate was a privateer and got a little to close to the Spanish lands. We're asked to leave.
Caesarea Aqueduct ==> Worker
Namp'o worker ==> worker
Pyongsong Police Staton ==> Library
Hovd Police Station == > worker
Kaesong gets culture.
Turn 4 (1620AD)
Keep railroading.
IBT
Constantinople Police Station ==> Courthouse... Okay, so I did this one backwards.
Seoul Police Station ==> Worker
*** NEWS FLASH *** WE complete Newton's in P'yongyang! Set build to... you guessed it... Worker first... then Police Station.
Kazan Aqueduct ==> Police Station
Caesarea worker ==> Police Station
Nicaea Police Station ==> Uni
Namp'o Worker ==> Rifle
Hovd Worker ==> Bank
Der Library ==> Police Station
We lost ALL our luxuries.
Turn 5 (1625AD)
Scroll through and see that we didn't need any of those luxuries... we won't have WLTKD through half the empire though. Go half way. The Celts will trade us Spices, Dyes, 46GPT, 4g, and WM for Iron... They're at war with Spain, but Spain already has Iron... I think it's worth the trade... BTW- He gave all his GPT to get that. We'll want to talk to him again in 20 turns... see if he's making any more money for us.
IBT
Damn it. Karakorum riots. Going to scroll ahead and check all the cities. That was the only one who went.
Seoul Worker ==> Worker
Pyongyang Worker ==> Worker
Oops! Kish rioted too. I hope that was all.
Inch'on Police Station ==> Worker
Smyrna Aqueduct ==> Courthouse
Treizbond Courthouse ==> Police Station
Turn 6 (1630AD)
Railroads... (yawn)
Was able to finally make up the sci slider gambit, and got about 100+ gold from doing it that way.
Trade Theory of Gravity to Persia for Gems, 38 gold, Democracy, and WM. They won't give us 1GPT. Wonder if they're broke.
Trade ToG to Spain for WM, 70g, and 56 GPT.
Yes, they're in the same age as us now, but I wanted to get the tech pace moving...
Japan wants a fortue for his silks, and we don't need them unless we want to go WLTKD again. These last trades may do it.
IBT
Order restored in all rioting city.
Seoul Worker ==> worker
P'yongyang worker ==>worker
Ta-Tu Police Station ==> Worker
Start seeing some WLTKDs...
Atlanta Rifleman ==>worker
Inch'on Worker ==> Worker
Seatle Rifleman ==> Rifleman
Akshak Harbor == > Courthouse. Borders also expand
Turn 7 (1635AD)
same...
Turn sci slider down a notch. Industrialization comes in next turn. I won't build any factories yet though... Want to go over that with the team.
IBT
Japan Wants to trade WMs. Say no.
Celts tell us to leave.
Industralization comes in. Set a course for Electronics... Hoovers WILL be ours!!!
Seoul Worker ==> Theory of Evolution. This is our big science city.
P'yongyang Worker ==> Police Station
Ta-Tu Worker ==> Worker
Philly Police Station ==> Worker
Atlanta Worker ==> Worker
Hyangsan Police Staton ==> Worker
Inch'on Worker ==> Worker
Sariwon Police Station == > Worker
Turn 8 (1640AD)
Chop a forest near Nicaea.
Otherwise just railroad
IBT
New York Rifleman ==> Worker
Ta-Tu Worker ==> Colosseum
Atlanta Worker ==> Universal Suffrage. In case we don't want to use the Palace as the Hoover Pre-Build.
Hyangsan Worker==> Worker
Bad-Tibira Police Station ==> Bank
Inch'on Worker ==> Rifleman
Pyongsong Police Station ==> Colo
Sariwon Worker ==> Worker
Turn 9 (1645AD)
My god, the same thing... over and over and over again. Who built all these Privateers?!
Checks trades. Celts are the only thing out there... deal is Military Tradition, WM, +5g for ToG. Decide to take it. They still need Magnetism to get our of the Middle Ages. We can build Cavalry now though.
IBT
Persia wants to work out our Wine Deal again. He wants Furs, Ivory which we already traded to him, as well as 270 gold. Figure it's worth it.
Washington Police Station ==> Worker
New York Worker ==> Worker
Boston Police Station ==> Worker
Philly Worker ==> Worker
Namp'o Rifleman ==> Worker
Chenju Police Station ==> Worker
Hyangsan Worker ==> Worker
Umma Police Station ==> Uni
Ulaanburg Aqueduct ==> Police Station
Paegam Rifle ==> Bank
Manp'o Police Station ==> Colo
Houston Aqueduct ==> Courthouse
Sairwon Worker==>Worker
Heraclea Aqueduct ==> Rifleman. *This city is full of our Hwach'a. Should we disband them? I don't see much use for them now, and they don't serve as MP.*
Kissura Police Station ==> Aqueduct
Chalcedon Aqueduct ==> Library
Suwon Courthouse ==> Police Station
*** NEWS FLASH *** Persians are building Shakespeare's.
Turn 10 (1650AD)
Just Railroad some more.
Upgrade 2 spearman to Rifles just because I don't want to see them anymore. Cost 180 gold.
hehehehe... found 1 last Privateer on Goto orders searching the North Pole. Send him back home.
I left the Military Leader active... you may want to build an army with him on your pre-turn.
Notes:
Just keep building Police Stations and Courthouses. Any cities that are size 12 should be skimming workers whenever we can. We have ALOT of land to improve... not even our core is complete. We grew to quickly, and unless we want to fall behind the wayside in the Modern Age we HAVE to build workers to get our land up.
Workers should be grouped so they're able to do a railroad a turn on plains or grassland. That's 6 native workers, or 12 slaves.
Sorry, no pictures this time... it's 1am and have work tommorow. If someone wants to, they can go ahead and take some from my save.
Again, I really recommend leaving all the police/courthouse builds. We should have one of each in EVERY city before we get into the modern age.
Here's the
save .