Turn 0 (3000BC):
All seems to be in order.
IBT: Arabians kill both barbarians, two Arabian warriors have 2/3 hp, other Warrior and Archer head towards us (or towards Damascus, depends how you look at it.

Chinese are moving in our general direction with a warrior and a settler.
Turn 1 (2950BC):
Worker starts to mine the tile he's on, curraghs and warriors explore.
IBT: Arabian units move around way down south.
Turn 2 (2900BC):
Exploration, nothing interesting.
IBT: Arabian Warrior+Archer keep moving towards us and not towards Damascus, two Chinese archers are seen heading towards us as well.
Turn 3 (2850BC):
Island to the north turns out to be mostly jungle so far, then some plains and a hill with the chance of a few grassland tiles. Only way Settler will come in with growth (in two turns) is to work a mountain instead of a BG... Should have done this last turn and we'd save a turn on both growth and production, but it's too late for that now.
Turn 4 (2800BC):
Potential grasslands in the northern island turn out to be marshes. Yay. =|
Once galleys come in we may want to attempt some suicide runs north of the chinese, there's a sea corridor there that probably leads to some land.
IBT: Arabian Settler+Warrior move in our direction out of their western chunk.
Turn 5 (2750BC):
Settler -> Spearman
Settler heads NW to grab a spot in forested in plains before the Arabs do.
Incense, hills, and forests sighted north of marshes and jungles in the island up north.
IBT: Arabs keep moving towards us with both of their stacks. I hope getting our spearman in a few turns will dishearten them, cause otherwise we're dead meat.
Turn 6 (2710BC):
Warrior discovers Silks (two sources) in southern tundra forests.
Arabia are ahead of us by Mysticism and The Wheel. We're ahead of China by Pottery and CB. Our 90 gold will buy us nothing.
IBT: Arabian Warrior+Archer reach our border!!!
Turn 7 (2670BC):
Worker completes mine, moves to nearby hill to mine that as well. Spearman due in 3, Arabs can capture the undefended city by then if they want to. Switch to Warrior which will be in next turn. Warriors will have to do till we're safe enough to get spears.
Grasslands discovered west of hills and forests in northern island (which is in fact a continent by now.) Coast is seen east of China, it's probably the western coast of our chunk, but I'll head over to it over the small sea gap next turn.
Settler pops Barbarians out of goody hut. Holy crap. Sorry gang, I was absolutely sure I read a post by a Firaxis guy saying huts only pop barbs when there are no settlers or workers nearby. Argh.
Checking if the Arabs want our 91 gold for their tech I absent mindedly accidentally threaten for it rather than asking if I can trade something for it. They refuse of course, and are now Annoyed at us. I am a failure. :'(
IBT: Arabs settle a bit SW of Damscus, barbs kill our settler and move into our territory, arabs move towards barbs rather than into our city radius.
Turn 8 (2630BC):
Warrior -> Warrior
Worker starts mining hill.
Ottomans contacted in northern continent. We have Alphabet and they don't, tehy have the wheel and Iron Working. They don't wanna give us Iron for both the tech and the gold so I'll wait a bit - Iron Working can be an important bargaining chip.
IBT: Barbs keep moving into our territory towards our worker, Arabs keep moving around outside (and a stack appears on our eastern border.)
Turn 9 (2590BC):
Our warriors start heading home where they will soon be needed.
IBT: Barbs kill our worker. I am a failure, please shoot me. I can't believe I forgot to move that guy.
Turn 10 (2550BC):
Nothing.
Summary: Basically, I screwed up badly, twice, and we're toast.
I don't consider this a total disaster because this is our first game on Demi-God and it's quite a leap to here from Emperor.
Still, I'm sorry I screwed up our attempt, and I hope we somehow manage to recover from the loss of both of our non-combat units. ><