740 AD: Persia and England join forces against Russia. Guess who's getting eliminated next? (That city at the extreme right edge of the world map is Russia's third city, Odessa. Nevertheless, Russia has lost more than half its empire, including its capital)
750 AD: I complete my Heroic Epic in Sparta.
780 AD: I complete Theology, and start researching Chivalry. Research time, 18 turns.
Oh, and Rome demands Ivory, doesn't get it, and declares war AGAIN.
Wow, deja voo.
810 AD: Rome sends all of two Legionaries to attack the Acropolis.
820 AD: Those two Legionaries turn into a lot more than two. Eight Legos, plus a spear and an archer. Oh, and note that the City Walls were juuuuuuust a few turns late getting built....
Well, folks, Caesar wants to go another round! And this next part is going to be a thoroughly enjoyable part, with some brilliant acting, thrilling action, and character development, in which--
Umm, yes. As I was saying, thrilling action and character development, in which the Romans once again stood poised to attack the hilltop fortress of Acropolis. Now, at this point in time, the Greeks only had five Hoplites fortified in the city, and defeat seemed all but certain. Now this--
Errrrrrrr.....ummm. Right. Moving right along.
I send a couple of Horsemen to attack those two Legionaries up front. My first horseman is red-lined and runs away without scoring any hits. Second one does the exact opposite: one Legionary down, seven to go.
I have one more horseman (in Delphi) who can attack the second Legionary next to Acropolis--but I don't attack with him. If he wins, he'll move into that open square, and get killed instantly next turn. My horsemen are best used when there are two or more Legionaries in that tile.
Computer's turn. That second Legionary attacks Acropolis, inflicts two hits of damage, and dies. Then I realize Acropolis doesn't have a barracks in it. Ack. The main stack moves up to attack Acropolis next turn.
830 AD: I attack with two horsemen (the third is wounded and sits this round out). First horseman dies; second one inflicts three hits and then runs away.
Computer's turn. Now things get bloody. I lose two Hoplites defending Acropolis. Rome loses a Legionary and the archer. Then Rome pillages the square and decides not to attack with the rest of his troops.
840 AD:
I have reinforcements (including my swordsman Army) on the way to defend the Isthmus of Doom. My first MI attacks the Roman Legions, and gets his ass kicked. My sword Army enters Acropolis; the rest of my troops stand fast.
Computer's turn. Wounded Legos retreat to heal up; fresh ones advance, but none attack. Yet another Roman galley attempts a sneak attack.
850 AD: I attack with another MI; he's red-lined but wins the fight. My Army kills a second Lego, and the scorecard tips my way.