Hello, new to this page. But love CIV5. Its kind of difficult to find answers i seek here. So, i thought id just ask. I downloaded the following mods, and have installed them and toyed with them to figure which i like most.
Meical Corps v5, history in the making 2, food resources, city state diplomacy, burj kalifa, blue mosque, The Vikings, the seven ancient wonders v6, the confederate states of america, spanish empire, resources more special, puppet city visibility v2, more information - top panel, hukkakss extra civs pack, holy roman empire, simple clock, enhanced food and happiness v1, end declaration of frienship, empires enhance VEM modmod v1, dale kents maps of the world v2, confederate states of america, city state diplomacy movd v26. cathage mod v1, building resources-template v6, building made fun v11, and ancient mediterranean civilizations
Unfortunately, i've run into one serious drawback. Anytime i start a single player mod game, go to advanced to select my game, and go to play i search the tech tree and see the "trapping" tech is missing. This means no furs, no trading posts, no ivory. That means those tiles are simply blank. They cannot be improved upon at all. Its almost like having a mountain you can cross over.
Another problem i encounter is with the diplomacy screen when AI players are supposed to ask you not to settle near them, or ask why my units are so close to their borders, instead i get a visual graphic, with no text, so no options to select. I have to "escape" out of the screen to return to the game, not knowing what the ui was trying to ask or say.
Most of the mods seem to work as advertised, except those problems listed above.
I'm about to test out some highly rated mods i just found here, and tweak a bit more. When i went to move the new interests, i noticed that the/my games/sid meirs/mods folder only contains file folders. All the new mods like Medical corps, history in making, food resources, and the 2 wonders are file type CIV5MOD. Does this tell me i have them in the wrong folder, and how would i know the correct folder?
Apologies for this long post, but im new to the whole modding thing and seek some professional help, opinions.
Meical Corps v5, history in the making 2, food resources, city state diplomacy, burj kalifa, blue mosque, The Vikings, the seven ancient wonders v6, the confederate states of america, spanish empire, resources more special, puppet city visibility v2, more information - top panel, hukkakss extra civs pack, holy roman empire, simple clock, enhanced food and happiness v1, end declaration of frienship, empires enhance VEM modmod v1, dale kents maps of the world v2, confederate states of america, city state diplomacy movd v26. cathage mod v1, building resources-template v6, building made fun v11, and ancient mediterranean civilizations
Unfortunately, i've run into one serious drawback. Anytime i start a single player mod game, go to advanced to select my game, and go to play i search the tech tree and see the "trapping" tech is missing. This means no furs, no trading posts, no ivory. That means those tiles are simply blank. They cannot be improved upon at all. Its almost like having a mountain you can cross over.
Another problem i encounter is with the diplomacy screen when AI players are supposed to ask you not to settle near them, or ask why my units are so close to their borders, instead i get a visual graphic, with no text, so no options to select. I have to "escape" out of the screen to return to the game, not knowing what the ui was trying to ask or say.
Most of the mods seem to work as advertised, except those problems listed above.
I'm about to test out some highly rated mods i just found here, and tweak a bit more. When i went to move the new interests, i noticed that the/my games/sid meirs/mods folder only contains file folders. All the new mods like Medical corps, history in making, food resources, and the 2 wonders are file type CIV5MOD. Does this tell me i have them in the wrong folder, and how would i know the correct folder?
Apologies for this long post, but im new to the whole modding thing and seek some professional help, opinions.