Here we sit, once again, intent on composing a order that is engaging and thrilling. Yet, once again, we forget that conversion does nothing but bind our minds in fantasy for a short while.
All I see is proposals that changes things, a reversal of the effect we want. We have not solved our dilemma, and we are well on our way to making it worst. Adding new every game does not fix our problems, but just makes more of them. This is the exact same thing I said last game, and yet we allowed ourselves to be caught up in the entanglement of something new. Now look at where we stand, the "new" only worsened our problems.
Look around you, look at where we stand! Hell, I can't even say stand without shaking my head, for we aren't even doing that! Did the new constitution do anything that aided us? No, in the end we've changed nothing! All of our problems remain, and now we've created even more problems for ourselves!
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First thing we need to do is stop focusing on Civ3, and focus on the Democracy Game. So I propose the following: Give citizen groups (and guilds, but I'll get to that later) some real power to effect the game. This way we have more ways than just discussions and polls to gather what the people want. We can implement this by doing the following:
Citizen Groups:
Citizen Groups are fairly easy, and we don't really have to change much. Simple enough, when people unite to one cause, they are more likely to get what they want. We could also allow the domestic minister to allow certain citizen groups control of cities that lay outside of a province.
Guilds:
Guilds are specilized citizen groups that have abit more power. Basically, there is one guild for each government office (not counting President, Governors, and Judiciary). The leader of the guild is that current offices deputy. Guilds have the power to veto a leaders instructions, if they did not receive popular support (IE: A leader did not poll the orders). That way, if we do plan on giving leaders more power, like we should. There is a nice checks and balances.
Okay, now onto the slouching of partcipation. Like I said before, are problem is that we never describe anywhere what the demogame is. Why should someone join something, when they have almost no idea what it's purpose is? Better forum organization, and thread organization would help considerably also. Describing some of the more confusing portions of the constitution (or even creating guidlines for play) will aid us also. Also, making less government offices won't fix our problem, it will only lessen the blow.
Now dealing with Political parties. Hell no, we don't even have them and were already bickering like abunch of nationalists at a liberal banquet. We dont need them, and there not much more than a point of interest.
Onwards to varients, mods, and the like. Why do we need them? Because a normal Epic game is no longer fun? We don't need any varients or mods when were in this bad of shape. Anyone who's played Civ3 for a long time would have played them all, and anyone who's just starting to play will be scared off by them. This is just an example of attempting to create a change, that does nothing to fix the dilemmas were in. Like I said above, this will not make the game anymore entertaining or enthralling. It will just multiply our problems. Evo has tried 3 varient/mod demogames, and they all had alot of partcipation at the start, but then fell apart and never got finished. It's not what we play, it's how we play.
These are just a few of the things we need to work on. I'm short on food right now, so my ability to think is not at it's best. My main point remains though (actually I typed that above part almost 2 hours ago... damn this post took forever). We
must stop adding new things to the game, without fixing it first. Sure, if that new idea is geared towards fixing one of our problems, I'll think about it. However, something new just for the heck of it is ridiculus.
As for this discussion being to early, on account that we've yet to decide on a mod/varient. All I can say is "what the hell are you waiting for then? The discussion died down days ago! Don't wait for someone to come by and babysit you, post the god damn poll and lets keep moving!"
Looking back on me, I see that I never really got it right. I always got wrapped up in things that were useless, both to myself and to the game. I never stopped to think about the game, only on things that furthered my own goals. Although, I can say with all honesty, that everyone else did the same. Now is the time to change that, now is the time for us to stand on our own again, instead of crawling around for scraps of power left on the ground. We are crushing ourselves under our own heels, without even realizing it. Anyone notice my comment in the preliminary discussion thread, about "feeling so crushed"? I highly doubt I will sway many, and I'm actually not counting on it. I doubt many will accept any apology I have to offer, although in the end. Should I apologize, when those I'm offering it to, are guily of the same crime?
Nonetheless, these are still sad times for the demogame.