Discussion Status

xmen510

Emperor
Joined
Jul 5, 2006
Messages
1,456
Location
London Ontario, Canada
Current as of: March 15, 2010

To those coming here for the first time. The following threads are out of date:


This is for Discussion Status.

* Note: This does not mean that Modding is not taking place. It just means that the discussions are not Finalized. Modding is underway.

* Note: We are using FFH2, Patch .40z as a Base for this Mod.

*Note: Unless the thread has been posted in this year, it is not considered current and may not be part of our discussions.

* Note: These discussions are not Finalized.

Discussions:

Art: http://forums.civfanatics.com/showthread.php?t=313835

Buildings: http://forums.civfanatics.com/showthread.php?t=314357

Unique Buildings: http://forums.civfanatics.com/showthread.php?t=282270

Unique Units: http://forums.civfanatics.com/showthread.php?t=312822

Barbarians & Animals: http://forums.civfanatics.com/showthread.php?t=316495

Alignment/Religion Tech Tree: http://forums.civfanatics.com/showthread.php?t=315700

Wonders/Projects: http://forums.civfanatics.com/showthread.php?t=313430

Unique Powers/Traits/Civics: http://forums.civfanatics.com/showthread.php?t=313223

Events:

Promotions: http://forums.civfanatics.com/showthread.php?p=7951173#post7951173

Maps: * Arda Maps are under consideration for a first release.

Scenarios: * They are under consideration for a first release.

Top Secret: * You'll find out at release or just prior to release. Some stuff planned for later releases. Let your imaginations go wild!
 
Maybe add links for the discussions that are currently being held? That might be handy for reference.
 
Sounds like a good idea. I would actually like to know who we have in the project as modders. I can do xml and python and SDK I have never done, but I know how the language etc works so I should be able to familiarize myself if needed later on. I think the start of the project is mostly xml.
 
I can do xml and python, SDK if necessary (have some experience with C++ but not too much). Most things will be done at xml/python level however (looking at FFH, a lot can be done that way).
 
Well, you are at least capable of structuring the stuff for us modders which is a great help if I say so myself.
 
Something to keep in mind perhaps:

We sould probably avoid trying to make this project too ambitious to begin with. We should keep it fairly simple for the first release and then start adding to it with updates and new releases as we go along.

This way we can also test it out a bit more and make sure everything is working fairly early on. We also won't have to make people wait so much longer that way.
 
Yeah, but civs, leaders, techs, units, buildings, (easy to do) wonders are the least we should aim for. They are pretty much intertwined as well, so leaving one out will cause troubles for the others (except for wonders)
 
Yeah, I'm talking about advanced stuff, like Terrain changing, Equipment, Upgradable Captains, that should probably be release 2. Or sooner if it is possible.

I am just thinking about all the people that would love to see this. There are been a couple of false starts due to loss of Data (no ones fault there) and Life issues cropping up (again, no ones fault). These things happen. That is why I was just suggesting getting something out as soon as possible, without sacrificing quality. That is one of the things I hope we will be very strict on, is the quality.
 
City-names should be added to your list as well. Probably traits as well.
 
Doh! :blush:

I should have thought of the City list a LONG time ago. I'll get started on one as soon as I can.

When you say traits, do you mean Unique Powers of the Civ? I put that together with the Civics thread. I can divide that thread out however if it would be easier.
 
Unfortunately, my XML skillz are just good enough for me to maybe mod in a civ with a lot of work.

We need a Leaders/Heroes thread(s) next I think. Maybe also a UU/UB thread(s).
 
Hey guys, let me know if I am doing too much or going to fast (or not enough ;). I am doing my best to get this out quickly and accurately. I hope you like what I ahve produced in this thread and the others thus far.

Any and all comments on what I have been able to put together are more than welcome.

T F:

There is a Unique Building thread below that Sifaous started if you want to look over it and then post your thoughts. There is also one for Heroes and Equipment.

My Brain is starting to melt for tonight I think, so I am going to be calling it a night. See you guys soon, hopefully tomorrow. Have a good night! :)
 
No, I meant traits as in Creative/Organized. etc. It partly falls together with leader discussion, but it might be an idea to discuss traits we want to add first, and only then start assigning them to leaders.
 
Ah, ok, well in that case we meant the same thing ;)
 
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